result count: 5

keystringeneu
Sys427129_nameThe Pirate Ship Outside the Harbor
Sys427129_szquest_accept_detailIf we hadn't simply accepted the pirates' cheek back then but declared war on them straightaway, everything would be easier now... But now we're in a weaker position, and there's a severe shortage of people, not to mention materials. If we were to declare war on them at this point, we'd simply be giving them an excuse to attack, and that'd be an even bigger problem for us. The only thing that could be worse is if the [SC_Z32KOBOLD|Kobolds] and [SC_Z32_SEAFOOD|Tiktaaliks] were to take advantage of the situation and attack us at the same time... I'm sure we wouldn't stand a chance in that case.\n\n(He sighs.) We need to find a way to weaken them, without officially declaring war. We need help in dealing with the <CY>Splitwater Pirates</CY> in the port. Are you with us, [$playername]?
Sys427129_szquest_complete_detailThese pirates are becoming ever bolder of late, and the smuggling problems ever worse.
Sys427129_szquest_descUse the [123844|Climbing Point] to clamber on board the pirate ship lying off [ZONE_BROKEN_BAY|Port Shard] and defeat 10 <CY>Splitwater Pirates</CY>.
Sys427129_szquest_uncomplete_detailThe worker problem is gradually coming to a head...