BG_PLAYER_LEAVE_QUEUE | You have left the queue for %s |
BG_QUEUE_COLUMN_EVENT | Action |
BG_QUEUE_COLUMN_NAME | Name |
BG_QUEUE_COLUMN_STATE | Status |
BG_QUEUE_COLUMN_TIME | Estimated Entry Time |
BG_QUEUE_FRAME_TITLE | Battlefield Queue |
BG_ROOM_LIST_FRAME_AUTO_SELECT | First Available |
BG_STATUS_FRAME_COL_DEAD | Deaths |
BG_STATUS_FRAME_COL_DMG | Damage |
BG_STATUS_FRAME_COL_FLAG | Flags captured |
BG_STATUS_FRAME_COL_HEAL | Healing |
BG_STATUS_FRAME_COL_HONOR | Honor |
BG_STATUS_FRAME_COL_KILL | Kills |
BG_STATUS_FRAME_COL_NAME | Name |
BG_STATUS_FRAME_T2_PLAYER_NUM | %d%s players/%d%s players |
BG_STATUS_FRAME_TEAM_ALL | All |
BG_STATUS_FRAME_TEAM1 | Red Team |
BG_STATUS_FRAME_TEAM2 | Blue Team |
BG_STATUS_FRAME_TEAM3 | Party 3 |
BG_STATUS_FRAME_TEAM4 | Party 4 |
BG_STATUS_FRAME_TIME_USED | Time Used: %d minutes |
BG_STATUS_FRAME_TITLE | Battlefield Situation |
BID_PASSWORD | Bid %s\n(Please enter secondary password) |
BIDS | Bid |
BILLBOARD | Rankings\32 |
BILLBOARD_001 | Gold |
BILLBOARD_002 | Diamonds |
BILLBOARD_003 | Rubies |
BILLBOARD_004 | Strength |
BILLBOARD_005 | Dexterity |