result count: 246607

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keystringeneu
SC_113120_MALA2_21I'll warn you that a [113103|Heavy Artillery Vehicle] <CS>only has one round</CS>! It's very important to select the correct target!
SC_113120_MALA2_22This is a <CY>[113109|Seal (Heavy Artillery Vehicle)]</CY>. Don't forget it! Hahahahaha...
SC_113120_MALA2_23This is a <CY>[113111|Seal (Void Summoning Barrier)]</CY> . Just go <CS>near it</CS> to release it!
SC_113120_MALA2_24Hahahahaha... Carelessly releasing <CY>[102372|Void Summoning Barrier]</CY> is just the start of your nightmare. It will summon <CS>[<S>102373|Clown Spirits]</CS> that will attack you!
SC_113120_MALA2_25If you defeat the <CS>[102373|Clown Spirit]</CS>, it will be resurrected by the <CY>[102372|Void Summoning Barrier]</CY>. You have to find a way to destroy the <CY>[102372|Void Summoning Barrier]</CY> to stop it!
SC_113120_MALA2_26Whoa! Yes, Hahahahaha... When he is still sealed, use the <CY>[113103|Heavy Artillery Vehicle]</CY> to destroy it.
SC_113120_MALA2_27If you defeat using conventional methods, the <CS>[102373|Clown Spirit]</CS> it will be resurrected a short time later. Of course, there is a better way!
SC_113120_MALA2_28Remember the <CY>[113111|Seal (Void Summoning Barrier)]</CY> first! Hahahahaha...
SC_113120_MALA2_29This is a <CY>[113113|Seal (Mysterious Magic Stone Gate)]</CY>. <CS>Click</CS> to release it!
SC_113120_MALA2_30When you get close to a <CY>[113107|Mysterious Magic Stone Gate]</CY>, you'll be transported to the game's entrance. Sometimes this is actually useful, Hahahahaha...
SC_113120_MALA2_31But if you get close to a <CS>[102373|Clown Spirit]</CS>, it will run out of air and transport back to the void barrier. Also, <CY>the time it takes to be resurrected will be extended</CY>.
SC_113120_MALA2_32Take advantage of this window of opportunity to destroy the <CY>[102368|Void Summoning Barrier]</CY>! Hahahahaha...
SC_113120_MALA2_33This is a <CY>[113113|Seal (Mysterious Magic Stone Gate)]</CY>. Don't forget it! Hahahahaha...
SC_113120_MALA2_34This is a <CY>[113112|Seal (Treasure Key)]</CY> . <CS>Click</CS> to release it!
SC_113120_MALA2_35After clicking the <CY>[113106|Treasure Key]</CY> to get the key, pass through the <CY>final portal</CY> and you'll return here. But this time you'll have a key!
SC_113120_MALA2_36After you open the treasure chest, if there is still time, you just need to approach the big gate to enter the next round! At that time, there will be even more <CY>[<S>113112|Seals (Treasure Key)]</CY>.
SC_113120_MALA2_37This is a <CY>[113112|Seal (Treasure Key)]</CY>. Don't forget it! Hahahahaha...
SC_113120_MALA2_38Hahahahaha. There is only one <CY>[113112|Seal (Treasure Key)]</CY> in the first round, but there are two in the second round, and so on!
SC_113120_MALA2_39During the game time limit, how many keys can you get, and how many treasure chests can you open? Hahahahaha...
SC_113120_MALA2_40Hahahahaha... Want a challenge, do you! Let's see what you've got!
SC_113120_MALA2_41Then let's start! Servants, come greet this adventurer. Hahahahaha...
SC_113120_MALA2_42Then let's start! Hahahahaha... Get moving! Adventurer!
SC_113120_MALA2_43Round:
SC_113120_MALA2_44You have to get all the <CY>[<S>203027|Fine Keys]</CY> to return to where the treasure is. Hahahahaha...
SC_113120_MALA2_45You need a key to open it.
SC_113120_MALA2_46The bright red flame is burning fiercely.
SC_113120_MALA2_47The torch you are holding is the terminator of all combustible things.
SC_113120_MALA2_48They're too hard! Seems like there's no way to break the branches.
SC_113120_MALA2_49Try to set the branches on fire by waving the torch at them.
SC_113120_MALA2_50The fire burns fiercely.

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num pages: 8221