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TUTORIAL_TEXT40The third option on System Options is <CY>Audio Settings</CY>. Here you can adjust the music and the sound effects. <CY>Moving the bar right</CY> will <CY>increase</CY> the volume. <CY>Moving the bar left</CY> will <CY>decrease</CY> the volume.
TUTORIAL_TEXT41The fourth option on System Options is <CY>Interface Settings</CY>. There are a number of subcategories to this menu.\n\nThe most important of these are:\n<CB>Character Information (A)</CB>:\nSet whether title, guild, class and reputation are displayed above NPCs, yourself and other players.\n\nPlease note: <CY>You have to have the name selected for title, guild, class and reputation to appear</CY>.\n\n<CB>Controls (B)</CB>:\nChoose whether you use the <CY>mouse buttons for movement</CY>. You can also set <CY>Self Cast</CY>. This means that <CY>a beneficial spell will be automatically cast on yourself if you have no other target selected</CY>.\n\n<CB>Health Bar (C)</CB>:\nSet the health bar. You can also set whether to display health bars for NPCs, players and monsters. You can also set at what distance these will be displayed.\n\nPlease note: <CY>This needs to be selected in order for the health bar to be shown, and then NPC, player and monster health bars will be displayed</CY>.\n\n<CB>Other Functions (D)</CB>:\n<CY>Auto Loot</CY>: This can be activated under Controls. When selected, all items in the loot interface that can be collected will be automatically moved to your backpack.\n\n<CY>Show Damage</CY>: Located under Character Information, when selected this option displays the value of attacks carried out by other players.\n\nAt the bottom of the window, there is a <CB>Default (E)</CB> button. Selecting this will restore all the menus and game options to the default settings.
TUTORIAL_TEXT42The second tab on Interface Settings is the Action Bar. You can set to display the <CB>Main Action Bar (A)</CB>. There are also three other Action Bars than you can set here:\n\nUpper Action Bar: A bar on top of the main Action Bar - <CB>(B)</CB>.\n\nRight Action Bar: A bar on the right of the game screen - <CB>(C)</CB>.\n\nLeft Action Bar: A bar on the left of the right Action Bar - <CB>(D)</CB>.\n\nIn this menu, you can also set <CY>the length of a bar</CY> and the <CY>total amount in a bar</CY>. If the individual slots is bigger than the total, then there will be only one Action Bar. But if the individual slots is less than the total amount, the Action Bar will make a new line.
TUTORIAL_TEXT43The third tab on Interface Settings is the Dialogue Window. On this menu you can set which channels will open a <CY>dialogue window</CY>. You simply need to select a channel in the front box, <CB>(A)</CB>. For a more detailed explanation please see the beginners help on the <CY>dialogue window</CY> in the <CY>Talk</CY> section.
TUTORIAL_TEXT44The fifth option in System Options is <CY>Hotkeys</CY>. Hotkeys allow you to perform an in-game function or open a window with a single key. When set, you should be able to perform the function with the appropriate key or open a menu depending upon the settings.\n\nIn the Hotkey Interface, there are all the game functions and menus. There are <CY>two types of hotkeys</CY> that you can set. This is the procedure:\n\n(1) Select a button for the function you want to set, and its color will change <CY>from white to yellow.</CY>\n\n(2) Pressing the key you want to set will change the color <CY>from yellow to green</CY>.\n\n(3) When finished, select <CY>OK</CY> and the new hotkey will be set.
TUTORIAL_TEXT45The sixth option in System Options is <CY>Macros</CY>. Macros allow you to automate phrases and orders for you to issue quickly in-game. You can create and edit macros in the Macro Interface. Macros can help you speed up play and can be very useful\n\nThis is the procedure for setting macros:\n\n(1) Select an <CY>empty space</CY> in the Macro Interface. Next select the <CY>New</CY> button at the bottom of the interface. This will open a <CB>Macro Content Interface (A)</CB>.\n\n(2) There will be an icon on this Macro Content Interface. Clicking on the <CB>small button on the left of the icon (B)</CB> will take you to the <CB>Icon Selection Interface (C)</CB> When you have selected the icon that you want to use, this will become the <CY>macro icon</CY>.\nSelect the <CB>bar on the right of the icon (D)</CB> and then you will be able to enter a <CY>name for the macro</CY>.\n\nNext select <CB>the separator bar at the bottom (E)</CB> and you will be able to edit the <CY>macro content</CY>.\n\nOnce you have edited the icon, name and content, you can select <CY>Save</CY> to complete.\n\n(3) Drag the macro icon to your Action Bar and then you can use your Action Bar to run the macro.\n\n(4) If you want to change the content of a macro, select an already set macro. At the bottom of the screen, select <CY>Modify Macro</CY>.
TUTORIAL_TEXT46The seventh option on System Options is <CY>Game Help</CY>. Select this to open the Game Help Interface. On the left there is a <CB>menu (A)</CB>. Select a help item, to then see a explanatory <CB>picture (B)</CB> in the middle of the interface and a <CB>description text (C)</CB> on the right.
TUTORIAL_TEXT47The eigth option on System Option is <CY>Report Problem</CY>. Selecting this will take you to the Report Problem Interface. In the <CB>top of the interface (A)</CB> you can write the <CY>title</CY> of the problem. In the <CB>lower field (B)</CB> you can enter the <CY>details</CY> of the problem. Finally press the <CY>Send</CY> button to send your in-game problem to our dedicated team.
TUTORIAL_TEXT48The ninth option in System Options is <CB>Return to Character Selection (A)</CB>. Select this to be returned to the <CY>Character Selection Screen</CY> after fifteen seconds have passed.\n\nWhile the counter is counting down, you <CY>cannot perform any normal operations</CY>. Be careful not to use this function in an area where you may be attacked. If your character is in danger, press the <CY>Cancel</CY> button to return to normal play.
TUTORIAL_TEXT49The tenth option on System Options is <CB>Exit Game (A)</CB>. Selecting this will close down the game and return you to your desktop.\n\nAlthough selecting this will immediately <CY>exit the game and close the window</CY>, it may still take time for your character to be properly logged out. Therefore, please make sure that you use this function somewhere where you character is not in danger.
TUTORIAL_TEXT5On the lower left of the game screen is the Message Window. It displays <CY>channel chats</CY> and info regarding acquired <CY>items</CY> and <CY>any level increases</CY>.\n\nThere are two buttons on the left of the Message Window. At the top is the <CB>Emote Button (A)</CB>, which opens a list of actions you can use to express your mood. At the bottom is the <CB>Restore Message Window Defaults (B)</CB>, which resets all changes made to the message window interface to their default settings.
TUTORIAL_TEXT50When you first obtain a secondary class, you will be able to use the <CY> Equipment Swap button </CY> to quickly swap from your primary class equipment to your secondary class equipment at any time.\n\nOpen the <CY>character interface</CY> and mouse over the button <CB>Equipment Swap (A)</CB>, then select 1 set of the current Equipment Swap slots to switch your equipment.\n\nPlease be careful and check if the equipment you have swapped into is usable. Equipment slots that are highlighted in <CB>red (B)</CB> indicate that the equipment is not usable by your primary class.
TUTORIAL_TEXT51[SC_GUILDGIRL_P1_30|Guild Building includes several functions, divided into <CS>General Buildings</CS> and <CS>Technology Tree Buildings</CS>.\n\nEach building has unique abilities! If you have gathered enough resources for a specific building you can build it on available construction ground, \n\nCarefully think about what buildings to build and how to utilize different Technology Tree Buildings to reach your guild's goals.]\n\n[SC_GUILDGIRL_P1_38|<CS>General Buildings</CS>\n\nGeneral Buildings include treasuries, mail boxes, notice boards, gates, transport circles, thrones, and other buildings with basic functions.\n\nMost General Buildings are already provided when a guild castle is created, but some require everyone to work together and to provide materials!]\n\n[SC_GUILDGIRL_P1_39|<CS>Technology Tree Buildings</CS>\n\nTechnology Tree Buildings can provide the Guild Castle with many useful features. Besides the common uses, some of these features will prove to be very powerful assets in guild wars.\n\nFollowing types exist. Choose the respective page to obtain more information:\n\nPage 1\n<CP>[SC_GUILDGIRL_P1_TREE01|Academy]</CP>, <CP>[SC_GUILDGIRL_P1_TREE02|Field]</CP>, <CP>[SC_GUILDGIRL_P1_TREE03|Forge]</CP>, <CP>[SC_GUILDGIRL_P1_TREE04|Library]</CP>, <CP>[SC_GUILDGIRL_P1_TREE05|Stable]</CP>, <CP>[SC_GUILDGIRL_P1_TREE06|Lumber Yard]</CP>\n\nPage 2\n<CP>[SC_GUILDGIRL_P1_TREE07|Drill Ground]</CP>, <CP>[SC_GUILDGIRL_P1_TREE08|Guard Tower]</CP>, <CP>[SC_GUILDGIRL_P1_TREE09|Arsenal]</CP>, <CP>[SC_GUILDGIRL_P1_TREE10|Farm]</CP>, <CP>[SC_GUILDGIRL_P1_TREE11|Processing Factory]</CP>\n\nPage 3\n6 types of <CP>Rune Towers</CP>\n\nIncreasing their level will make them even more effective.]
TUTORIAL_TEXT52[SC_GUILDGIRL_P1_TREE01W|<CS>[SC_GUILDGIRL_P1_TREE01|Academy]</CS>\n\nAbilities:\n[GUILD_TECHNOLOGYTREE_COLLEGE|Allows you to learn the fundamentals about building each type of technology tree building. By upgrading, you will be able to build other types of technology tree buildings.]\n\nBuilding Requirements:\nBesides having the required materials, you need to raise the <CP>[SC_GUILDGIRL_P1_TREE01|Academy]</CP> to a certain level.]
TUTORIAL_TEXT53[SC_GUILDGIRL_P1_TREE04W|<CS>[SC_GUILDGIRL_P1_TREE04|Library]</CS>\n\nAbilities:\n(1) [GUILD_TECHNOLOGYTREE_LIBRARY|Continuous study of mythology decreases death debt.] As the level increases, you are allowed to build other types of Technology Tree Buildings.\n(2) One [SC_GUILDGIRL_P1_TREE04|Library] can only provide reading material for <CP>30 members</CP> at a time. Build another [SC_GUILDGIRL_P1_TREE04|Library] to allow more members to be able to obtain reading material at the same time.\n\nBuilding Requirements:\nBesides having the required materials, you need to raise the <CP>[SC_GUILDGIRL_P1_TREE01|Academy]</CP> and [SC_GUILDGIRL_P1_TREE02|Field]</CP> to a certain level.]
TUTORIAL_TEXT54[SC_GUILDGIRL_P1_TREE05W|<CS>[SC_GUILDGIRL_P1_TREE05|Stable]</CS>\n\nAbilities:\n[GUILD_TECHNOLOGYTREE_STABLE|Increases riding speed. Click on it to obtain the \"Horse Care\" buff.] As the level increases, you are allowed to build other types of Technology Tree Buildings.\n\nBuilding Requirements:\nBesides having the required materials, you need to raise the <CP>[SC_GUILDGIRL_P1_TREE01|Academy]</CP> and the <CP>[SC_GUILDGIRL_P1_TREE02|Field]</CP> to a certain level.]
TUTORIAL_TEXT55[SC_GUILDGIRL_P1_TREE02W|<CS>[SC_GUILDGIRL_P1_TREE02|Field]</CS>\n\nAbilities:\n(1) [GUILD_TECHNOLOGYTREE_FARM|Producing all kinds of herbs and raw materials for farm products.] As the level increases you can build additional types of Technology Tree Buildings. \n(2) Each character obtains one lot of <CP>farming tools</CP> every day that they use the [SC_GUILDGIRL_P1_TREE02|Field]. Each usage consumes one tool.\n(3) As the character's level increases the time to produce in the [SC_GUILDGIRL_P1_TREE02|Field] decreases.\n(4) One [SC_GUILDGIRL_P1_TREE02|Field] can only provide crops for <CP>5 members</CP> at a time. Build another field to allow more members to be able to collect crops at the same time.\n\nBuilding Requirements:\nBesides having the required materials, you need to raise the <CP>[SC_GUILDGIRL_P1_TREE01|Academy]</CP> to a certain level.]
TUTORIAL_TEXT56[SC_GUILDGIRL_P1_TREE03W|<CS>[SC_GUILDGIRL_P1_TREE03|Forge]</CS>\n\nAbilities:\n(1) [GUILD_TECHNOLOGYTREE_FORGE|Smelt minerals to produce materials for engineering tools.] As the level increases you can build additional types of Technology Tree Buildings. \n(2) Player can use the [SC_GUILDGIRL_P1_TREE03|Forge] once a day to obtain <CP>refining tools</CP>. Each usage consumes one tool.\n(3) The higher the increase in player character level, the shorter the production time at the [SC_GUILDGIRL_P1_TREE03|Forge] will become.\n(4) One [SC_GUILDGIRL_P1_TREE03|Forge] can provide materials for up to <CP>5 members</CP> at a time. Build another [SC_GUILDGIRL_P1_TREE03|Forge] to allow more members to be able to collect minerals at the same time.\n\nBuilding Requirements:\nBesides having the required materials, you need to raise the <CP>[SC_GUILDGIRL_P1_TREE01|Academy]</CP> and the <CP>[SC_GUILDGIRL_P1_TREE04|Library]</CP> to a certain level.]
TUTORIAL_TEXT57[SC_GUILDGIRL_P1_33|<CS>Building Instructions</CS>\n\n(1) First, open the Guild Building menu and choose the object you want to build.\n\n(2) Choose the building foundation type. If you have sufficient resources you may start to build. Please be aware of the differences in type and requirements.\n\n(3) Click on the foundation and choose the building type you want to build. If you have enough resources, confirm to complete the building.]\n\n[SC_GUILDGIRL_P1_47|<CS>Remove Building</CS>\n\n(1) Choose the respective Technology Tree Building Abilities page and click \"Remove Building\".\n(2) Confirm the confirmation window and the building will be removed.]\n\n[SC_GUILDGIRL_P1_91|<CS>Technology Tree Building Upgrades</CS>\n\n(1) Choose the page of the Technology Tree Building you want to upgrade and click \"Upgrade Building\".\n\n(2) Open the building interface. If you have enough resources you only need to confirm to upgrade.]
TUTORIAL_TEXT58[SC_GUILDGIRL_P1_50|The arrangement of guild furniture is the same as in the <CP>residence</CP>. If you're not sure how to use furniture, the following instructions will explain clearly!\n\nThe only difference from residence furniture is that the <CP>usage permissions</CP> are managed by the <CP>Guild Leader</CP>. Only the Guild Leader and authorized members can use guild furniture functions. Additionally, the Guild Leader can reject other members' furniture, but not delete it. Rejected furniture will be sent to the owner's <CP>mailbox</CP>.\n\nIf you want to know, which decoration will be best for your guild mates, try to speak with them and find out their opinions.]\n\n[SC_GUILDGIRL_P1_57|<CS>Confirm Permission</CS>\n\nBefore you create guild furniture, first make sure you have <CP>permission</CP> to manage guild furniture.\n\nIn the Guild Castle, if the <CP>Guild Furniture</CP> option at the top left corner of the screen is <CP>illuminated</CP>, then congratulations, you have permission to place guild furniture!]\n\n[SC_GUILDGIRL_P1_58|<CS>Get Furniture</CS>\n\nFirst, you must buy furniture from the <CP>Item Shop</CP> or an <CP>in-game furniture store</CP>.\n\nIf you don't know what items the guild currently needs, you can talk to some other guild members or the guild leader to find out!]\n\n[SC_GUILDGIRL_P1_59|<CS>Add to Furniture List</CS>\n\nIn the Guild Castle, open the \"<CP>Guild Furniture</CP>\" menu on the top left side. Choose an item from the <CP>Item Bar</CP> and place it in a blank space in the <CS>Furniture List</CS>. The item you added will appear in the furniture list with your name after it.]\n\n[SC_GUILDGIRL_P1_60|<CS>Place Furniture</CS>\n\nSelect the furniture you want to place, choose \"<CP>Place Furniture</CP>\" from the menu, and you can place the furniture on the screen!]\n\n[SC_GUILDGIRL_P1_61|<CS>Move Furniture</CS>\n\nIf you're not satisfied with the furniture after placing it, just select the item you want to edit from the furniture list, then choose \"<CP>Move</CP>\" or \"<CP>Rotate</CP>\" from the menu.\n\nWhen you've chosen one of these buttons, an \"<CP>orange border</CP>\" will appear around the item you selected. Now you can click on the item to move or rotate it!]\n\n[SC_GUILDGIRL_P1_62|<CS>Recycle Furniture</CS>\n\nIf you're not happy with your furniture, you can choose to remove it by selecting it from the furniture list. After confirming, choose \"<CP>Recycle Furniture</CP>\" from the menu.\n\nRemember that the furniture has only been removed from the screen, but it still exists in the furniture list. If you want to return it to your personal item bar, just drag it from the furniture list to your item bar.\n\nAlso, the Guild Leader can reject other members' furniture from the furniture list. Rejected furniture will be moved to the member's <CP>Mailbox</CP>.]
TUTORIAL_TEXT59[SC_GUILDGIRL_P1_70|The Guild Bank provides a place for members to store items. Except for <CP>bound</CP> items, all items can be stored. However, only the <CP>Guild Leader</CP> and <CP>members with permission</CP> may use the browse, deposit, withdrawal, and management functions of the Guild Bank.]\n\n[SC_GUILDGIRL_P1_73|<CS>Deposit and Withdrawal Functions</CS>\n\nDo you see a <CP>lever</CP> on the right-hand side of the Guild Bank? Click on it and the Guild Bank interface will appear. If you have browse and usage permissions you can store or retrieve items.\n\nTo deposit an item, open the item bar and <CS>drag the item to the bank's space</CS>. Similarly, to withdraw an item, just drag an item from the bank to your item bar.\n\nHowever, the <CP>Guild Leader</CP> has the ability to limit the <CS>number of items</CS> each member can withdraw from the bank. For details of your Guild Bank's permissions please ask your Guild Leader.]\n\n[SC_GUILDGIRL_P1_78|<CS>Deposit and Withdrawal Records</CS>\n\nAll guild members have access to the deposit and withdrawal records, including the player name, number of items, and time.]\n\n[SC_GUILDGIRL_P1_79|<CS>Permission Settings</CS>\n\nThis function can only be used by the <CP>Guild Leader</CP>.\n\nThe Guild Bank permissions include <CS>browsing</CS> and <CS>placing</CS>. Each member's permissions must be set by the <CP>Guild Leader</CP> in the \"<CS>Permission Settings</CS>\" page. The permissions can also be set to allow members to withdraw a limited <CS>number</CS> of items each day, and once the limit is reached they can no longer withdraw items.\n\nThe settings for each page of the Guild Bank are <CS>independent</CS> so that different types of items may be managed separately.]\n\n[SC_GUILDGIRL_P1_80|<CS>Purchasing a New Page</CS>\n\nThis function can only be used by the <CP>Guild Leader</CP>.\n\nIf the bank's space is insufficient, choose Purchase a New Page and pay the required <CS>resources</CS>. A new blank page will be created where more items may be stored.]
TUTORIAL_TEXT6At the top of the Message Window are the Channel Tabs. Each tab is set to a different channel as default. Left-click on a tab to view it.\n\nAfter selecting a tab, right-click to open the <CY>Tab Right-click Menu</CY>. This menu contains several options.\n\nEach message window tab may be expanded to form a separate window as follows:\n\n(1) Select the <CB>Lock Tab (A)</CB> option in the Tab Right-click Menu and check remove. \n\n(2) Left-click and hold the tab, then drag.\n\nIf the tab being moved is the expanded tab, then the <CY>whole message window will move</CY>; if another tab is moved it will <CY>expand to form a separate window</CY>.\n\nTo return the dragged out window to its original position, use the <CY>Dock Tab</CY> option in the Tab Right-click Menu.
TUTORIAL_TEXT7Pressing <CY>Enter</CY> brings up the <CB>Dialogue Input Box (A)</CB> at the bottom of the message window. Input your text then press Enter to post.\n\nPress the <CB>Select Chat Channel Button (B)</CB> in front of the dialogue input box to select the channel you want to chat in. To jump quickly between chat channels you can also input the following at the beginning of the text you want to communicate:\n\n<CG>Say</CG> - If you want to speak to people in your vicinity enter:\n<CY>/s followed by what you want to say</CY>.\n\n<CG>Whisper</CG> - If you want to speak quietly to a certain person enter:\n<CY>/w, and type the intended recipient of the message, followed by what you want to say</CY>.\n\n<CG>Party Channel</CG> - If you are in a party and wish to speak to your companions enter:\n<CY>/p followed by what you want to say</CY>.\n\n<CG>Guild Channel</CG> - If you are member of a guild and wish to speak to other guild members enter: \n<CY>/g followed by what you want to say</CY>.\n\n<CG>Zone Channel</CG> - If you have reached a certain level and wish to speak to everyone in your current zone enter:\n<CY>/z followed by what you want to say</CY>.\n\n<CG>World Channel</CG> - If you want the whole world to see your message enter:\n<CY>/y followed by what you want to say</CY>.
TUTORIAL_TEXT8Each tab on the message window can be set to receive messages from a particular channel and be assigned a particular color. To reveal the channel settings interface, simply right-click a tab on the message window and then select <CY>Channel Settings</CY> from the <CY>Tab Right-click Menu</CY>. \n\nThere are two boxes in front of each channel name in the interface. The left box is a <CB>check box (A)</CB> and when checked <CY>messages from that channel</CY> will be received. The box on the right is a <CB>Color Box (B)</CB>. Press this to <CY>change a channel's assigned color</CY>.
TUTORIAL_TEXT9In addition to the system default channels you can create your own channels. Simply right-click a tab on the message window and then select <CY>Create Channel</CY> from the <CY>Tab Right-click Menu</CY> to reveal the channel creation interface. To create a channel enter <CB>Channel Name (A)</CB> and <CB>Password (B)</CB> then confirm. Your channel will be created immediately.\n\nIf you want to join a channel created by another player, select <CY>Join Private Channel</CY> from the <CY>Tab Right-click Menu</CY> and enter a channel name and password (if the channel has a password) in the field.
TUTORIAL_TIPClick to open the help instructions
TUTORIAL_TITLE1Moving
TUTORIAL_TITLE10Dialogue Window
TUTORIAL_TITLE11Status Bar
TUTORIAL_TITLE12Channel Selection

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