| UI_HOUSEFRAME_COOK | Cooking Bonus |
| UI_HOUSEFRAME_COST_ENERGY | You have spent %d energy |
| UI_HOUSEFRAME_ENERGY | House Energy |
| UI_HOUSEFRAME_FRIEND | Residence Friend |
| UI_HOUSEFRAME_FRIEND_ADD | Add Residence Friend |
| UI_HOUSEFRAME_FRIEND_DEL | Delete Residence Friend |
| UI_HOUSEFRAME_FRIEND_SETUP | Greetings Set Up |
| UI_HOUSEFRAME_LIST | Furniture List |
| UI_HOUSEFRAME_MAKEARMOR | Armorcrafting Bonus |
| UI_HOUSEFRAME_NEWPASSWORD | New Password |
| UI_HOUSEFRAME_NONE | Drag furniture here |
| UI_HOUSEFRAME_NUMBER | House Number:\32 |
| UI_HOUSEFRAME_OLDPASSWORD | Old Password |
| UI_HOUSEFRAME_OVERFLOW | This space is not available |
| UI_HOUSEFRAME_PASSWORD | House Password |
| UI_HOUSEFRAME_PERDAY | Energy per Day |
| UI_HOUSEFRAME_PLACED | Placed |
| UI_HOUSEFRAME_PLACEFURNISH | Furniture |
| UI_HOUSEFRAME_REMOVED | Not yet placed |
| UI_HOUSEFRAME_SERVANT | Housekeeper List |
| UI_HOUSEFRAME_SPACE | Space: <ItemCount> / <ItemMax> ( <PerDay> Energy/Day ) |
| UI_HOUSEFRAME_STATE | Status |
| UI_HOUSEFRAME_STATUSBAR1_TIPS | By spending time in your house, you will gain XP Bonus. Under this effect the Experience Points gained from combat will be doubled until all XP Bonus has been used up. The longer you stay in your house, the more XP Bonus you will accumulate, until it reaches its maximum. (Please note: Accumulating XP Bonus is only possible if you have furniture providing XP Bonus.) |
| UI_HOUSEFRAME_STATUSBAR2_TIPS | By spending time in your house, you will gain TP Bonus. Under this effect the Talent Points gained from combat will be doubled until all TP Bonus has been used up. The longer you stay in your house, the more TP Bonus you will accumulate, until it reaches its maximum.\n(Please note: Accumulating TP Bonus is only possible if you have furniture providing TP Bonus.) |
| UI_HOUSEFRAME_STATUSBAR3_TIPS | The crafting bonus from your house will allow extra crafting experience to be gained when crafting within your house. It also speeds up the crafting speed. |
| UI_HOUSEFRAME_STATUSBAR4_TIPS | Some house functions may consume house energy during use. Some functions will fail if there is insufficient energy. |
| UI_HOUSEFRAME_STUDY | TP Bonus |
| UI_HOUSEFRAME_TAILOR | Tailoring Bonus |
| UI_HOUSEFRAME_TITLE | House information (|cffffff20%s|r) |
| UI_HOUSEFRAME_TRAIN | XP Bonus |