guid | name | note | class/secClass | req. level | req keyitem | req skill/level |
490018 | Authoritative Deterrence (strings) (strings) | Forces a target to face and attack you, and you become the one with the most aggro. Also increases your aggro by (Buff0-622319)%. Increases all damage on the target by (Buff4-0)% for (Buff4-Time) seconds. | Knight (6) Warrior (1) | 50 | 542121 | Slash (490053) 0 |
490019 | Smash (strings) (strings) | Direct attack on your enemy causing (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-504896) [SC_SKILLTIPS_DMG|Physical Light Damage]. (Can only be used after you inflict a critical hit.) | Knight (6) Rogue (3) | 20 | 541942 | Shadowstab (490306) 0 |
490020 | Dance of Two Blades (strings) (strings) | The whirling weapons inflict two times (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second to multiple targets inside a range of 50. | Knight (6) Rogue (3) | 35 | 542033 | Shadowstab (490306) 0 |
490021 | Revenge Instinct (strings) (strings) | [490022|Smash] doesn't require consumption anymore. Increases the damage dealt by [490022|Smash] and gives the target 1 Holy Seal. There is a 50% chance of giving the target another layer of Holy Seal. | Knight (6) Rogue (3) | 70 | 546818 | Shadowstab (490306) 0 |
490022 | Smash (strings) (strings) | Direct attack on your enemy causing (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-622955) [SC_SKILLTIPS_DMG|Physical Light Damage]. It also gives the target 1 Holy Seal. There is a 50% chance of giving the target another layer of Holy Seal. (Can only be used after you inflict a critical hit.) | Knight (6) Rogue (3) | 70 | 546818 | Revenge Instinct (490021) 0 |
490028 | Approach (strings) (strings) | Makes [490029|Shadow Step] increase the Light damage on the target by (Buff0-501941)% and reduce the damage received by (Buff0-501942)% for (Buff-Time-501941) seconds. | Knight (6) Rogue (3) | 60 | 546817 | Shadowstab (490306) 0 |
490029 | Shadow Step (strings) (strings) | Instantly move behind the target. Increases the Light damage on the target by (Buff4-0)% and reduces all the damage on you by (Buff8-0)% for (Buff4-Time) seconds. | Knight (6) Rogue (3) | 28 | 546817 | Approach (490028) 0 |
490030 | Concentration Practice (strings) (strings) | Increases [SC_SKILLTIPS_HITP|Physical Attack Accuracy] and [SC_SKILLTIPS_MAG_HITP|Magical Accuracy] by (Buff0-0)%, as well as [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] and [SC_SKILLTIPS_MCRI|Critical Magical Hit Rate] by (Buff4-0). [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Knight (6) Priest (5) | 40 | 542065 | Urgent Heal (491147) 0 |
490031 | Confessor (strings) (strings) | Reduces [490032|Threaten] cooldown by 4 seconds, and [490033|Shock] cooldown by 10 seconds. When both skills hit the target, the caster's [SC_SKILLTIPS_MOVE|Movement Speed] increases by (Buff0-502101)% for (Buff-Time-502101) seconds. | Knight (6) Mage (4) | 70 | 546820 | Fireball (490204) 0 |
490032 | Threaten (strings) (strings) | Deals (DMG0) + current strength x (FixDMG-505950) [SC_SKILLTIPS_DMG|Physical Light Damage] and increases aggro by (Buff8-0)% for (Buff8-Time) seconds. If the target has the Holy Seal effect, it will deal (DMG-500242) to (DMG-500257) [SC_SKILLTIPS_DMG|Physical Light Damage] and reduce the target's [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-0)% to (Buff7-0)% for (Buff4-Time) seconds. Each Holy Seal adds (DMG-500242) Light damage and reduces the target's [SC_SKILLTIPS_01|physical] and [SC_SKILLTIPS_02|magic attack power] by (Buff4-0)%. When the target is hit, the caster's movement speed will be increased by (Buff0-502101)% for (Buff-Time-502101) seconds. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ][SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Knight (6) Mage (4) | 70 | 546820 | Confessor (490031) 0 |
490033 | Shock (strings) (strings) | Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second and stuns the target for (Buff4-Time) seconds. If the target has the Holy Seal effect, it will deal additional (DMG-500946) to (DMG-500949) [SC_SKILLTIPS_DMG|Physical Light Damage] and increase the stun effect time by (Buff-Time-500248) to (Buff8-Time) seconds. Each Holy Seal increases Light damage by (DMG-500946) and the stun effect time by (Buff4-Time) seconds. When the target is hit, the caster's movement speed will be increased by (Buff0-502101)% for (Buff-Time-502101) seconds. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Knight (6) Mage (4) | 70 | 546820 | Confessor (490031) 0 |
490034 | Light Energy Weapon (strings) (strings) | The weapon obtains the power of light, giving your normal attack additional (Buff0-0) Light damage for (Buff0-Time) seconds. | Knight (6) Mage (4) | 45 | 542094 | Fireball (490204) 0 |
490035 | Hall of Order (strings) (strings) | Increases damage dealt by [491628|Holy Light Domain] and the effect time of [500292|Holy Illumination] by 6 seconds. The caster's [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_MDEF|Magical Defense] will be increased as well. | Knight (6) Mage (4) | 40 | 542064 | Fireball (490204) 0 |
490036 | Great Inspiration (strings) (strings) | Let your [490037|Resolution] increase your maximum HP and enable the party members in a range of 60 to block one attack. | Knight (6) Priest (5) | 45 | 542095 | Urgent Heal (491147) 0 |
490037 | Resolution (strings) (strings) | Within (Buff0-Time) seconds, increases [SC_SKILLTIPS_HP|Maximum HP] by (current [SC_SKILLTIPS_HP|Maximum HP] + (Buff0-0)) x ((Buff0-1)%) + (Buff0-0), and restores your HP by (current [SC_SKILLTIPS_HP|Maximum HP]) X (DMG-506306) + (DMG-503296). Also enables the party members within a range of 60 to block one attack. | Knight (6) Priest (5) | 45 | 542095 | Great Inspiration (490036) 0 |
490053 | Slash (strings) (strings) | Inflicts (DMG0) main hand weapon DPS to the target with an additional chance to add Bleed effect. (Bleed effect only with equipped axe or sword.) | Unknown (-1) Warrior (1) | 0 | 0 | (0) 0 |
490054 | Terror (strings) (strings) | Force an enemy to flee for (Buff0-Time) seconds. (For players this effect lasts for (Buff1-Time) seconds.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Warrior (1) Unknown (-1) | 32 | 0 | (0) 0 |
490062 | Lightning Burn Weapon (strings) (strings) | A special power that controls wind and fire. Instills flame and electricity in your weapon, but their power is reduced by 25%. | Warrior (1) Mage (4) | 60 | 546734 | Fireball (490204) 0 |
490064 | Quick Reflexes (strings) (strings) | Gives you panther-like reflexes. Raises your [SC_SKILLTIPS_PARRY|Parry Rate] by (Buff0-0) and your critical hit rate by (Buff0-1) for (Buff0-Time) seconds. | Knight (6) Warrior (1) | 30 | 542001 | Slash (490053) 0 |
490065 | Weapon Master (strings) (strings) | Allows you to equip all swords, axes, and hammers and increases their damage by (Buff0-0)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | Knight (6) Warrior (1) | 20 | 541940 | Slash (490053) 0 |
490066 | Weaken Weapon Strength (strings) (strings) | When you use your Heavenly Arrow to taunt a target, the physical damage of the target will be lowered. | Knight (6) Scout (2) | 35 | 542032 | Joint Blow (490420) 0 |
490067 | Heavenly Arrow (strings) (strings) | As you pray for the power of the holy light, an arrow of light shoots down from the sky to taunt targets within a range of 100. You become the one with the most aggro. Also increases your aggro by (Buff0-622320)% and lowers the [SC_SKILLTIPS_DMG|Physical Damage] of your target's attacks by (Buff4-0)% for (Buff4-Time) seconds. | Knight (6) Scout (2) | 35 | 542032 | Weaken Weapon Strength (490066) 0 |
490069 | Punishment Thrust (strings) (strings) | [490185|Strike of Punishment] will now cause the Stun effect. | Rogue (3) Knight (6) | 70 | 546771 | Punishment (490151) 0 |
490070 | Ice Blade (strings) (strings) | Turns magic into a knife blade to attack the target, causing (DMG0) [SC_SKILLTIPS_WATER|Water Damage]. | Priest (5) Scout (2) | 40 | 542057 | Joint Blow (490420) 0 |
490071 | Ice Blades (strings) (strings) | Turns magic into a knife blade to attack the target, causing (DMG0) [SC_SKILLTIPS_WATER|Water Damage]. When you have Frost Halo, damage is increased by (Buff0-506319)%. | Priest (5) Scout (2) | 50 | 542117 | Frost Halo (493278) 0 |
490072 | Holy Strike (strings) (strings) | Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Receives (Buff4-Dot) [SC_SKILLTIPS_DMG|Physical Damage] every 2 seconds for (Buff4-Time) seconds. It can be stacked up to 4 times. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Knight (6) Knight (6) | 1 | 541941 | Enhanced Holy Strike (491610) 0 |
490073 | Punishment (strings) (strings) | If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current Stamina x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage]. Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) Light damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Knight (6) Knight (6) | 1 | 546816 | Blood Punishment (499923) 0 |
490074 | Punishment (strings) (strings) | If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_AGI|Dexterity] x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage]. Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_AGI|Dexterity] x (FixDMG-500145) Light damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Rogue (3) Knight (6) | 1 | 546770 | Illegal Punishment (499529) 0 |
490075 | Punishment (strings) (strings) | If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) to (FixDMG-500283) [SC_SKILLTIPS_DMG|Physical Light Damage]. Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) Light damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | Knight (6) Knight (6) | 1 | 546814 | Divine Punishment (491608) 0 |
490076 | Confession Judgment (strings) (strings) | Makes [490077|Silence] deal extra [SC_SKILLTIPS_LIGHT|Light damage] and adds 4 stacks of Holy Seal effect. The cooldown time of [490151|Punishment] will also be immediately reset. | Knight (6) Mage (4) | 35 | 542034 | Fireball (490204) 0 |