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guid name note class/secClass req. level req keyitem req skill/level
490018Authoritative Deterrence
(strings)
(strings)
Forces a target to face and attack you, and you become the one with the most aggro. Also increases your aggro by (Buff0-622319)%. Increases all damage on the target by (Buff4-0)% for (Buff4-Time) seconds.Knight (6)
Warrior (1)
50542121Slash (490053)
0
490019Smash
(strings)
(strings)
Direct attack on your enemy causing (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-504896) [SC_SKILLTIPS_DMG|Physical Light Damage]. (Can only be used after you inflict a critical hit.)Knight (6)
Rogue (3)
20541942Shadowstab (490306)
0
490020Dance of Two Blades
(strings)
(strings)
The whirling weapons inflict two times (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second to multiple targets inside a range of 50.Knight (6)
Rogue (3)
35542033Shadowstab (490306)
0
490021Revenge Instinct
(strings)
(strings)
[490022|Smash] doesn't require consumption anymore. Increases the damage dealt by [490022|Smash] and gives the target 1 Holy Seal. There is a 50% chance of giving the target another layer of Holy Seal.Knight (6)
Rogue (3)
70546818Shadowstab (490306)
0
490022Smash
(strings)
(strings)
Direct attack on your enemy causing (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-622955) [SC_SKILLTIPS_DMG|Physical Light Damage]. It also gives the target 1 Holy Seal. There is a 50% chance of giving the target another layer of Holy Seal. (Can only be used after you inflict a critical hit.)Knight (6)
Rogue (3)
70546818Revenge Instinct (490021)
0
490028Approach
(strings)
(strings)
Makes [490029|Shadow Step] increase the Light damage on the target by (Buff0-501941)% and reduce the damage received by (Buff0-501942)% for (Buff-Time-501941) seconds.Knight (6)
Rogue (3)
60546817Shadowstab (490306)
0
490029Shadow Step
(strings)
(strings)
Instantly move behind the target. Increases the Light damage on the target by (Buff4-0)% and reduces all the damage on you by (Buff8-0)% for (Buff4-Time) seconds.Knight (6)
Rogue (3)
28546817Approach (490028)
0
490030Concentration Practice
(strings)
(strings)
Increases [SC_SKILLTIPS_HITP|Physical Attack Accuracy] and [SC_SKILLTIPS_MAG_HITP|Magical Accuracy] by (Buff0-0)%, as well as [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] and [SC_SKILLTIPS_MCRI|Critical Magical Hit Rate] by (Buff4-0).
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Knight (6)
Priest (5)
40542065Urgent Heal (491147)
0
490031Confessor
(strings)
(strings)
Reduces the cooldown time of [490032|Threaten] by 4 seconds, and the cooldown time of [490033|Shock] by 10 seconds. When both skills hit the target, the caster's [SC_SKILLTIPS_MOVE|Movement Speed] will be increased by (Buff0-502101)% for (Buff-Time-502101) seconds.Knight (6)
Mage (4)
70546820Fireball (490204)
0
490032Threaten
(strings)
(strings)
Deals (DMG0) + current strength x (FixDMG-505950) [SC_SKILLTIPS_DMG|Physical Light Damage] and increases aggro by (Buff8-0)% for (Buff8-Time) seconds.
If the target has the Holy Seal effect, it will deal (DMG-500242) to (DMG-500257) [SC_SKILLTIPS_DMG|Physical Light Damage] and reduce the target's [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-0)% to (Buff7-0)% for (Buff4-Time) seconds.

Each Holy Seal adds (DMG-500242) Light damage and reduces the target's [SC_SKILLTIPS_01|physical] and [SC_SKILLTIPS_02|magic attack power] by (Buff4-0)%.
It can be stacked up to 4 times.


When the target is hit, the caster's movement speed will be increased by (Buff0-502101)% for (Buff-Time-502101) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Knight (6)
Mage (4)
70546820Confessor (490031)
0
490033Shock
(strings)
(strings)
Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second and stuns the target for (Buff4-Time) seconds.
If the target has the Holy Seal effect, it will deal additional (DMG-500946) to (DMG-500949) [SC_SKILLTIPS_DMG|Physical Light Damage] and increase the stun effect time by (Buff-Time-500248) to (Buff8-Time) seconds.

Each Holy Seal increases Light damage by (DMG-500946) and the stun effect time by (Buff4-Time) seconds.
It can be stacked up to 4 times.


When the target is hit, the caster's movement speed will be increased by (Buff0-502101)% for (Buff-Time-502101) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Knight (6)
Mage (4)
70546820Confessor (490031)
0
490034Light Energy Weapon
(strings)
(strings)
The weapon obtains the power of light, giving your normal attack additional (Buff0-0) Light damage for (Buff0-Time) seconds.Knight (6)
Mage (4)
45542094Fireball (490204)
0
490035Hall of Order
(strings)
(strings)
Increases damage dealt by [491628|Holy Light Domain] and the effect time of [500292|Holy Illumination] by 6 seconds. The caster's [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_MDEF|Magical Defense] will be increased as well.Knight (6)
Mage (4)
40542064Fireball (490204)
0
490036Great Inspiration
(strings)
(strings)
Let your [490037|Resolution] increase your maximum HP and enable the party members in a range of 60 to block one attack.Knight (6)
Priest (5)
45542095Urgent Heal (491147)
0
490037Resolution
(strings)
(strings)
Within (Buff0-Time) seconds, increases [SC_SKILLTIPS_HP|Maximum HP] by (current [SC_SKILLTIPS_HP|Maximum HP] + (Buff0-0)) x ((Buff0-1)%) + (Buff0-0), and restores your HP by (current [SC_SKILLTIPS_HP|Maximum HP]) X (DMG-506306) + (DMG-503296). Also enables the party members within a range of 60 to block one attack.Knight (6)
Priest (5)
45542095Great Inspiration (490036)
0
490053Slash
(strings)
(strings)
Inflicts (DMG0) main hand weapon DPS to the target with an additional chance to add Bleed effect. (Bleed effect only with equipped axe or sword.)Unknown (-1)
Warrior (1)
00 (0)
0
490054Terror
(strings)
(strings)
Force an enemy to flee for (Buff0-Time) seconds.
(For players this effect lasts for (Buff1-Time) seconds.)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Warrior (1)
Unknown (-1)
320 (0)
0
490062Lightning Burn Weapon
(strings)
(strings)
A special power that controls wind and fire. Instills flame and electricity in your weapon, but their power is reduced by 25%.Warrior (1)
Mage (4)
60546734Fireball (490204)
0
490064Quick Reflexes
(strings)
(strings)
Gives you panther-like reflexes. Raises your [SC_SKILLTIPS_PARRY|Parry Rate] by (Buff0-0) and your critical hit rate by (Buff0-1) for (Buff0-Time) seconds.Knight (6)
Warrior (1)
30542001Slash (490053)
0
490065Weapon Master
(strings)
(strings)
Allows you to equip all swords, axes, and hammers and increases their damage by (Buff0-0)%.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
Knight (6)
Warrior (1)
20541940Slash (490053)
0
490066Weaken Weapon Strength
(strings)
(strings)
When you use your Heavenly Arrow to taunt a target, the physical damage of the target will be lowered.Knight (6)
Scout (2)
35542032Joint Blow (490420)
0
490067Heavenly Arrow
(strings)
(strings)
As you pray for the power of the holy light, an arrow of light shoots down from the sky to taunt targets within a range of 100. You become the one with the most aggro. Also increases your aggro by (Buff0-622320)% and lowers the [SC_SKILLTIPS_DMG|Physical Damage] of your target's attacks by (Buff4-0)% for (Buff4-Time) seconds.Knight (6)
Scout (2)
35542032Weaken Weapon Strength (490066)
0
490069Punishment Thrust
(strings)
(strings)
[490185|Strike of Punishment] will now cause the Stun effect.Rogue (3)
Knight (6)
70546771Punishment (490151)
0
490070Ice Blade
(strings)
(strings)
Turns magic into a knife blade to attack the target, causing (DMG0) [SC_SKILLTIPS_WATER|Water Damage].Priest (5)
Scout (2)
40542057Joint Blow (490420)
0
490071Ice Blades
(strings)
(strings)
Turns magic into a knife blade to attack the target, causing (DMG0) [SC_SKILLTIPS_WATER|Water Damage].
When you have Frost Halo, damage is increased by (Buff0-506319)%.
Priest (5)
Scout (2)
50542117Frost Halo (493278)
0
490072Holy Strike
(strings)
(strings)
Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro.
Holy Seal: Receives (Buff4-Dot) [SC_SKILLTIPS_DMG|Physical Damage] every 2 seconds for (Buff4-Time) seconds. It can be stacked up to 4 times.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Knight (6)
Knight (6)
1541941Enhanced Holy Strike (491610)
0
490073Punishment
(strings)
(strings)
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current Stamina x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Knight (6)
Knight (6)
1546816Blood Punishment (499923)
0
490074Punishment
(strings)
(strings)
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_AGI|Dexterity] x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_AGI|Dexterity] x (FixDMG-500145) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Rogue (3)
Knight (6)
1546770Illegal Punishment (499529)
0
490075Punishment
(strings)
(strings)
If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) to (FixDMG-500283) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500280) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Knight (6)
Knight (6)
1546814Divine Punishment (491608)
0
490076Confession Judgment
(strings)
(strings)
Makes [490077|Silence] deal extra [SC_SKILLTIPS_LIGHT|Light damage] and adds 4 stacks of Holy Seal effect. The cooldown time of [490151|Punishment] will also be immediately reset.Knight (6)
Mage (4)
35542034Fireball (490204)
0