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guidiconnamenoteRequirements
499983575234Fighting Spirit Combination
(strings)
(strings)
Continuously emits two waves of fighting spirit that causes (DMG0) main hand weapon DPS and recovers (DMG4) HP.
(Requires [491600|Battle Monk Stance])
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Priest(5)/(1)Warrior
Level: 60
Skill: Light Healer Fighting Spirit
499984801287Light Healer Fighting Spirit
(strings)
(strings)
When [622997|Fighting Spirit Combination] hits a target, it can recover the caster's HP.Class: Priest(5)/(1)Warrior
Level: 60
Skill: Slash
499986579879Savage Whirlwind
(strings)
(strings)
Collects the primitive power of nature and unleashes it as an attack. Inflicts (DMG0) main hand weapon DPS to target and when it hits it increases the caster's and nearby party members' [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] by (Buff0-504901)%. Lasts (Buff-Time-504901) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ] (Buff-Time-505168) [SC_SKILLTIPS_CD_2| seconds.])
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Warrior(1)/(7)Warden
Level: 35
Skill: Wild Howl
499987581099Air Tremor
(strings)
(strings)
Collects all energy from nearby sources into the caster's body and, in an instant, releases it to attack multiple nearby targets. Causes (DMG0) main hand weapon DPS to targets within a range of 80. Also causes [499493|Visceral Impact] and reduces targets' [SC_SKILLTIPS_01|Physical Attack Power] by (Buff4-0)% and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-1)%.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Warrior(1)/(7)Warden
Level: 50
Skill: Charged Chop
499988575216Throw Shield
(strings)
(strings)
Throws your shield at the target and causes (DMG0) main hand weapon DPS + (FixDMG-620344) * shield defense points damage. Also reduces target's [SC_SKILLTIPS_CRI_PASSIVE|Critical Physical Resistance] by (Buff8-0) points. Lasts (Buff8-Time) seconds.
(Requires an equipped shield.)
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Warrior(1)/(6)Knight
Level: 15
Skill: Punishment
499989570903Whirlwind
(strings)
(strings)
Creates a whirlwind at the casting point that causes (DMG0) main hand weapon DPS to multiple targets in range.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Warrior(1)/(1)Warrior
Level: 8
Skill: Whirlwind Battle Technique
499989570903Whirlwind
(strings)
(strings)
Creates a whirlwind at the casting point that causes (DMG0) main hand weapon DPS to multiple targets in range.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Warrior(1)/(20)Unknown
Level: 8
Skill: Whirlwind Battle Technique
499992575736Bloodlust
(strings)
(strings)
Immediately converts 10% HP to (DMG0) points of Rage. Also creates (Buff4-Dot) points of Rage every 2 seconds. Lasts for 10 seconds.Class: Warrior(1)/(5)Priest
Level: 40
Skill: Blood Retention
499994575246Electrical Rage
(strings)
(strings)
Inflicts (DMG0) main hand weapon DPS to target and puts the caster in a High Voltage state. Increases [SC_SKILLTIPS_02|Magical Attack Power] by (Buff7-0)% and lasts for (Buff7-Time) seconds. Also increases [SC_SKILLTIPS_DEF|Physical Defense] and [SC_SKILLTIPS_MDEF|Magical Defense] by (Buff7-0)%. Can be stacked 3 times.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
Class: Warrior(1)/(4)Mage
Level: 70
Skill: Possessed by Anger
499997801308Desperate Measures
(strings)
(strings)
When activated, it will prevent death once and restore full HP within (Buff0-Time) seconds. After death is averted, the caster will experience a Weakened state for (Buff-Time-622951) seconds. This will cause (Buff-Dot-622951)% HP damage for every second.Class: Warrior(1)/(3)Rogue
Level: 70
Skill: Shadowstab
499998572294Blood Arrow
(strings)
(strings)
Every second for (Buff0-Time) seconds, it consumes (Buff0-Dot)% of HP. Increases [SC_SKILLTIPS_RANGEPW|Ranged Weapon Damage] by (Buff0-0)%. (Right-click the [499998|Blood Arrow] buff icon to stop the effect.)Class: Warrior(1)/(2)Scout
Level: 12
Skill: Blood Battle
499999578283Elven Amulet
(strings)
(strings)
Gain the protection of the Elves to decrease physical damage by (Buff0-0)% for (Buff0-Time) seconds. Any attack damage received while the effect lasts may cause your next spell casting time to be 1 second, for (Buff-Time-622947) seconds.Class: Mage(4)/(7)Warden
Level: 45
Skill: Elves' Favor
850051589473Forge
(strings)
(strings)
Normal attack hits increase caster's [SC_SKILLTIPS_01|Physical Attack Power] by (Buff0-621168)% for (Buff0-Time) seconds. Can be stacked 5 times. Also increases rage by (Buff-Dot-621169) points and has a chance of triggering the effect [621252|Chain Drive]. The effect lasts for (Buff-Time-621252) seconds.
[621252|Chain Drive]: Increases the damage inflicted by [498529|Rune Pulse] by (Buff0-621253)%. In addition the next Curse will be transformed into an instant spell.
Class: Champion(10)/(3)Rogue
Level: 25
Skill: Shadow Drive
850318581110Elves' Favor
(strings)
(strings)
When you use Elven Amulet, any attack damage received while the effect lasts may cause your next spell casting time to be 1 second.Class: Mage(4)/(7)Warden
Level: 45
Skill: Charged Chop
850751800063Sys850751_name
(strings)
(strings)
Sys850751_shortnoteClass: Warlock(9)/(10)Champion
Level: 80
Skill: Wind Arrows

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num pages: 53