result count: 26

guidiconnamecasttimecd group,magicinfo
490033570938Shock
(strings)

Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second and stuns the target for (Buff4-Time) seconds.
If the target has the Holy Seal effect, it will deal additional (DMG-500946) to (DMG-500949) [SC_SKILLTIPS_DMG|Physical Light Damage] and increase the stun effect time by (Buff-Time-500248) to (Buff8-Time) seconds.

Each Holy Seal increases Light damage by (DMG-500946) and the stun effect time by (Buff4-Time) seconds.
It can be stacked up to 4 times.


When the target is hit, the caster's movement speed will be increased by (Buff0-502101)% for (Buff-Time-502101) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
140: 502100
4: Shock Stun 500247
8: Shock Stun 500259
9: Shock Stun 500253
10: Shock Stun 500249
11: Shock Stun 500248
AttackDistance: 150
RangeType: target(0)
490123570918Aggressiveness
(strings)

Enhances rage generation by (Buff0-0)% for (Buff0-Time) seconds.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
140: Aggressiveness 500107
AttackDistance: 50
RangeType: target(0)
490154570938Shock
(strings)

Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second and stuns the target for (Buff4-Time) seconds.
If the target has the Holy Seal effect, it will deal additional (DMG-500946) to (DMG-500949) [SC_SKILLTIPS_DMG|Physical Light Damage] and increase the stun effect time by (Buff-Time-500248) to (Buff8-Time) seconds.

Each Holy Seal increases Light damage by (DMG-500946) and the stun effect time by (Buff4-Time) seconds.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
140: 500263
4: Shock Stun 500247
8: Shock Stun 500259
9: Shock Stun 500253
10: Shock Stun 500249
11: Shock Stun 500248
AttackDistance: 150
RangeType: target(0)
490163570938
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
140: 500946
4: 500143
AttackDistance: 150
RangeType: target(0)
490165570938Extra Shock Damage
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
140: 500947
4: 500143
AttackDistance: 150
RangeType: target(0)
490166570938Extra Shock Damage
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
140: 500948
4: 500143
AttackDistance: 150
RangeType: target(0)
490167570938
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
140: 500949
4: 500143
AttackDistance: 150
RangeType: target(0)
490333571987Fervent Attack
(strings)

For (Buff0-Time) seconds, [SC_SKILLTIPS_DPS|Physical Attack Speed] is increased by (Buff0-0)% and [SC_SKILLTIPS_DEF|Physical Defense] is decreased by (Buff0-1)%.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
140: Fervent Attack 500719
AttackDistance: 50
RangeType: target(0)
491501570918Aggressiveness
(strings)

Your [SYS_FURY|Rage] and [SYS_CONCENTRATION|Focus] generation rates increase by (Buff0-0)% for (Buff0-Time) seconds.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
140: Aggressiveness 501860
AttackDistance: 50
RangeType: target(0)
491503570918Aggressiveness
(strings)

Your [SYS_FURY|Rage] and [SYS_VIGOR|Energy] generation rates increase by (Buff0-0)% for (Buff0-Time) seconds.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
140: Aggressiveness 501861
AttackDistance: 50
RangeType: target(0)
492009575785Smash
(strings)

cast: 1
>delay: 0
hits: 1
>delay 1
140: Loss of Balance 502163
AttackDistance: 70
RangeType: target(0)
492264570895Fast Puncture
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
140: 500972
AttackDistance: 250
RangeType: bad_range(3)
>EffectRange: 20
>effectcount: 12
RangeSelect: Line3(3)
>shared: 0
492589573064Autoshot
(strings)

Fires a shot at the target inflicting ranged weapon damage. (Afterwards Autoshot modus will be active.)
cast: 0
>delay: 0
hits: 1
>delay 0.5
140: 501579
AttackDistance: 0
RangeType: target(0)
492666570865Power Fill-Up
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
14AttackDistance: 45
RangeType: target(0)
493397578278Banish
(strings)

Banishes your target for (Buff0-Time) seconds making it unable to act but also unable to receive damage.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 1
>delay: 0
hits: 1
>delay 1
140: Banish 503635
1: Banish 504240
AttackDistance: 150
RangeType: target(0)
493529578357Mother Earth's Fountain
(strings)

Restores (DMG1) HP to your friendly targets within a range of 100 around the target of your spell.
If you possess Nature's Power, it will consume 1 point of Nature's Power to enhance the power and restore (DMG0) HP.
cast: 0
>delay: 0
hits: 1
>delay 1
140: 503798
1: 503828
4: 620441
AttackDistance: 200
RangeType: allPlayerFriend(8)
>EffectRange: 100
>effectcount: 12
RangeSelect: Circle(0)
>shared: 0
493671578631Life Hormone
(strings)

Uses strength from the Tree of Life to restore (DMG0) points of target's HP.
cast: 2
>delay: 0
hits: 1
>delay 1
140: Life Hormone 503896
AttackDistance: 250
RangeType: target(0)
493945579045Compact Rune Beam
(strings)

Use prohibited!
(These words are written in an ancient script, which just makes you want to know what this button does even more!)
(Requires Guardian Energy to activate.)
cast: 1
>delay: 0
hits: 1
>delay 1
140: 504372
AttackDistance: 500
RangeType: target(0)
494117575246Invigorating Essence
(strings)

Once the master's health has dropped below 50% the pet master will for (Buff0-Time) seconds recover (Buff0-Dot)% mana every 2 seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
140: Invigorating Essence 504424
AttackDistance: 100
RangeType: target(0)
496706581627Gravel Hurl
(strings)

Hurls gravel towards a fixed point, causing damage to up to 30 enemies within a radius of 50.

[SC_YU_GUILDWAR_BUILD_82|Against players:]
★★
[SC_YU_GUILDWAR_BUILD_83|Against NPCs:]
★★
[SC_YU_GUILDWAR_BUILD_84|Firing range:]
450
cast: 0
>delay: 0
hits: 1
>delay 1
140: 506154
4: Slow Down 502582
AttackDistance: 1000
RangeType: bad_range(3)
>EffectRange: 50
>effectcount: 30
RangeSelect: Circle(0)
>shared: 0
497220587272Cannon Shrapnel
(strings)

A cannon that fires fragmented artillery at a specified location. It causes damage to a maximum of 2 enemies within a range of 40.

[SC_YU_GUILDWAR_BUILD_83|Against NPCs:]

[SC_YU_GUILDWAR_BUILD_84|Firing range:]
460
cast: 0
>delay: 0
hits: 1
>delay 1
140: 509842
AttackDistance: 1000
RangeType: bad_range(3)
>EffectRange: 40
>effectcount: 2
RangeSelect: Circle(0)
>shared: 0
497365586479Use the Sound Amplification Rune
(strings)

cast: 5
>delay: 0
hits: 1
>delay 1
140: 509140
AttackDistance: 50
RangeType: target(0)
498935800081Perplexed
(strings)

Target stands at original location at wit's end for (Buff0-Time) seconds.
(For players this effect lasts for (Buff1-Time) seconds.)
(This effect is broken when damage is received.)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 2
>delay: 0
hits: 1
>delay 1
140: Perplexed 621184
1: Perplexed 622192
AttackDistance: 150
RangeType: target(0)
499676585619
(strings)

cast: 0
>delay: 0
hits: 1
>delay 0.5
140: 623526
AttackDistance: 100
RangeType: target(0)
499686801663Straight Crack
(strings)

Creates an attack wave and fires it at your enemy target, causing (DMG0) main hand weapon DPS to the enemies in a line between you and your target. When it hits, there's a 50% chance of causing Bleeding which reduces HP every 2 seconds. Effect lasts for (Buff4-Time) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength.)

]
cast: 0
>delay: 0
hits: 1
>delay 1
140: 623564
4: Bleed 623565
AttackDistance: 150
RangeType: bad_range(3)
>EffectRange: 100
>effectcount: 15
RangeSelect: Line2(2)
>shared: 0
852877807981Cloak of Concealment
(strings)

[Sys627350_shortnote|Makes you immediately invisible. Lasts 15 seconds.]
cast: 0
>delay: 0
hits: 1
>delay 1
140: Cloak of Concealment 627376
4: 627377
AttackDistance: 100
RangeType: target(0)