result count: 25

guidiconnamecasttimecd group,magicinfo
490345806567Soul Storm
(strings)

Rush towards the target at lightning speed. Causes (DMG0) physical damage to target and up to four nearby targets, based on main hand weapon DPS, + current [SC_SKILLTIPS_AGI|dexterity] x (FixDMG0).
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 500738
AttackDistance: 120
RangeType: bad_range(3)
>EffectRange: 60
>effectcount: 5
RangeSelect: Lighting1(5)
>shared: 0
490363802965Shield of Disorder
(strings)

Reduces damage taken by party members within a range of 80 by (Buff0-0)%. Players who leave this area do not benefit.
(This effect cannot be in effect at the same time as [495484|Holy Candle Shield].)
cast: 0
>delay: 0
hits: 1
>delay 1
1990: Shield of Disorder 501523
AttackDistance: 50
RangeType: target(0)
490449804888Chaos Guide
(strings)

Increases your dark attribute magic power by (Buff0-0)% and decreases [SC_SKILLTIPS_HEAL_PASSIVE

eceived healing] by (Buff0-1)% for (Buff0-Time) seconds.
cast: 1
>delay: 0
hits: 1
>delay 1
1990: Chaos Guide 504892
AttackDistance: 1
RangeType: target(0)
490500806767Divine Shield
(strings)

Damage taken by party members within a range of 80 is reduced by (Buff0-0)%. Players who leave this area do not benefit.
cast: 0
>delay: 0
hits: 1
>delay 1
1990: Divine Shield 506022
AttackDistance: 50
RangeType: target(0)
491131803072Howl from the Deep
(strings)

The Howl from the Deep causes (DMG0) damage, based on main hand weapon DPS, + current stamina x (FixDMG0), to multiple targets within a range of 80 and forces them to concentrate on you. You become the one with the most aggro. Increases your aggro by (Buff0-500422)%.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 500420
4: 500421
AttackDistance: 50
RangeType: bad_range(3)
>EffectRange: 80
>effectcount: 15
RangeSelect: Circle(0)
>shared: 0
491250804921Blinding Seeds
(strings)

Consume 1 point of [503827|Nature's Power] to embed Nature's Seeds in the target's eyes, decreasing their [SC_SKILLTIPS_HITP|physical attack accuracy] by (Buff0-0)% for (Buff0-Time) seconds.

(For players this effect cools down after (Buff1-Time) seconds.)
cast: 0
>delay: 0
hits: 1
>delay 1
1990: Seed of Illusion 501527
1: Seed of Illusion 501528
4: 506423
AttackDistance: 150
RangeType: target(0)
494968803921Hunter Stance
(strings)

Sacrifices movement advantage in exchange for faster attack speed and greater attack power. For (Buff0-Time) seconds, increases [SC_SKILLTIPS_RANGEDPS

anged weapon attack speed] by (Buff0-1)% and [SC_SKILLTIPS_RANGEPW

anged weapon damage] by (Buff0-2)%, but lowers [SC_SKILLTIPS_MOVE|movement speed] by (Buff0-0)%.
(This effect cannot be in effect at the same time as [495477|Archer's Glory].)
cast: 0
>delay: 0
hits: 1
>delay 1
1990: Hunter Stance 501519
AttackDistance: 50
RangeType: target(0)
495475582051Undefeatable King
(strings)

After using this skill, you can use [495568|King's Fearlessness]. When in [495568|King's Fearlessness] state, you can withstand Stun, Root and Helpless.
(Target effect can only be removed if marked as Movement Impairing Effect or Stun.)
cast: 0
>delay: 0
hits: 1
>delay 1
1990: Undefeatable King 506449
AttackDistance: 10
RangeType: target(0)
495477582034Archer's Glory
(strings)

Sacrifices movement advantage in exchange for faster attack speed and greater attack power. For (Buff0-Time) seconds, increases [SC_SKILLTIPS_RANGEDPS|Ranged Weapon Attack Speed] by (Buff0-1)% and [SC_SKILLTIPS_RANGEPW|Ranged Weapon Damage] by (Buff0-2)%, but lowers [SC_SKILLTIPS_MOVE|Movement Speed] by (Buff0-0)%.
cast: 0
>delay: 0
hits: 1
>delay 1
1990: Archer's Glory 506451
AttackDistance: 50
RangeType: target(0)
495479582036Phantom Stab
(strings)

Rush towards the target at lightning speed. Causes (DMG0) main hand weapon DPS to target and up to 4 targets next to them.
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 506453
AttackDistance: 120
RangeType: bad_range(3)
>EffectRange: 60
>effectcount: 5
RangeSelect: Lighting1(5)
>shared: 0
495484582434Holy Candle Shield
(strings)

Damage taken by party members within a range of 80 is reduced by 60%. Players who leave this area do not benefit from this ability.
cast: 0
>delay: 0
hits: 1
>delay 1
1990: Holy Candle Shield 506457
AttackDistance: 50
RangeType: target(0)
495485582040Lion King Battle Roar
(strings)

The King's lion-like roar causes (DMG0) main hand weapon DPS + (FixDMG0) x STA damage to multiple targets within a range of 80 and forces them to concentrate on you, and you become the one with the most aggro. Also increases your aggro by (Buff0-622324)%.
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 506459
4: 506460
AttackDistance: 50
RangeType: bad_range(3)
>EffectRange: 80
>effectcount: 15
RangeSelect: Circle(0)
>shared: 0
495488582045Beast King Attack
(strings)

Conjure up the wrath of the forest in its physical form, which then charges through any targets in its way. Inflicts (DMG0) main hand weapon DPS.
cast: 2
>delay: 0
hits: 1
>delay 1
1990: 506462
AttackDistance: 100
RangeType: bad_range(3)
>EffectRange: 80
>effectcount: 15
RangeSelect: Line2(2)
>shared: 0
495489582042Blinding Seeds
(strings)

Consume 1 point of Nature's Power to embed Nature's Seeds in the target's eyes, decreasing their [SC_SKILLTIPS_HITP|Physical Attack Accuracy] by (Buff0-0)% for (Buff0-Time) seconds.

(If target is a player, this effect lasts for (Buff1-Time) seconds.)
cast: 0
>delay: 0
hits: 1
>delay 1
1990: Blinding Seeds 506463
1: Blinding Seeds 504253
4: 506423
AttackDistance: 150
RangeType: target(0)
496894585698Flame Dance
(strings)

Inflicts (DMG0) + (FixDMG-508535) x INT [SC_SKILLTIPS_FLAME|Fire Damage] and causes (Buff4-Dot) [SC_SKILLTIPS_FLAME|Fire Damage] every 2 seconds for (Buff4-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 508535
4: Flame Dance 508537
8: 508541
AttackDistance: 150
RangeType: target(0)
496895585699Ferret Sickle
(strings)

Inflicts (DMG0) + (FixDMG-508536) x INT [SC_SKILLTIPS_WIND|Wind Damage] and decreases [SC_SKILLTIPS_MOVE|Movement Speed] by (Buff4-0)% for (Buff4-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 508536
4: Ferret Sickle 508538
8: 508541
AttackDistance: 150
RangeType: target(0)
497759806302Ferocious Disassembly
(strings)

Inflicts (DMG1) [SC_SKILLTIPS_DMG|physical damage], based on main hand weapon DPS, + [SC_SKILLTIPS_STR|strength] x (FixDMG-500573) on the target and adds 1 level of [624395|Disassembling Stage] effect up to a maximum stack of 4. Lasts for (Buff4-Time) seconds.
If under the effect of [850884|Disassembly Mode], (DMG0) [SC_SKILLTIPS_DMG|physical damage] is inflicted, based on main hand weapon DPS, + current [SC_SKILLTIPS_STR|strength] x (FixDMG-500574), and the aggro created by this skill is reduced by 25%.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 500574
1: 500573
4: Disassembling Stage 624395
AttackDistance: 50
RangeType: target(0)
497915587775Lanaik's Roar
(strings)

Hero's Child, Lanaik emits a miserable roar, causing (DMG0) main hand weapon DPS + (FixDMG0) x STA damage to multiple targets within a range of 80 and forces them to concentrate on you, and you become the one with the most aggro. Also increases your aggro by (Buff0-622325)%.
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 620119
4: 620124
AttackDistance: 50
RangeType: bad_range(3)
>EffectRange: 80
>effectcount: 15
RangeSelect: Circle(0)
>shared: 0
498340588800Kanches' Rend
(strings)

Rush towards the target at lightning speed. Causes (DMG0) main hand weapon DPS to target and up to 4 nearby targets.
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 620945
AttackDistance: 120
RangeType: bad_range(3)
>EffectRange: 60
>effectcount: 5
RangeSelect: Lighting1(5)
>shared: 0
850149800780Burning Sound
(strings)

Inflicts (DMG0) + current [SC_SKILLTIPS_INT|intelligence] x (FixDMG0) [SC_SKILLTIPS_FLAME|fire damage] and deals the target (Buff4-Dot) [SC_SKILLTIPS_FLAME|fire damage] every 2 seconds for (Buff4-Time) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 622440
4: Burning Sound 622437
8: 622391
AttackDistance: 150
RangeType: target(0)
850150800781Jade Wind
(strings)

Inflicts (DMG0) + current [SC_SKILLTIPS_INT|intelligence] x (FixDMG0) [SC_SKILLTIPS_WIND|wind damage] and reduces [SC_SKILLTIPS_MOVE|movement speed] by (Buff4-0)% for (Buff4-Time) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 622441
4: Jade Wind 622438
8: 622391
AttackDistance: 150
RangeType: target(0)
850151800782Hole Eclipse
(strings)

Inflicts (DMG0) + current [SC_SKILLTIPS_INT|intelligence] x (FixDMG0) [SC_SKILLTIPS_EARTH|earth damage] and stuns the target for (Buff4-Time) seconds.
(For players the stun effect only lasts (Buff5-Time) seconds.)
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 622443
4: Hole Eclipse 622439
5: Hole Eclipse 622444
8: 622391
AttackDistance: 150
RangeType: target(0)
850154800785Beast Punishment
(strings)

Condenses the power of the animals of the forest, attacking multiple targets head on, inflicting (DMG0) damage, based on main hand weapon DPS.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 2
>delay: 0
hits: 1
>delay 1
1990: 622387
AttackDistance: 100
RangeType: bad_range(3)
>EffectRange: 80
>effectcount: 15
RangeSelect: Line2(2)
>shared: 0
850867803519Dark Soul Essence
(strings)

Increases your dark attribute magic power by (Buff0-0)% and decreases [SC_SKILLTIPS_HEAL_PASSIVE|Received Healing] by (Buff0-1)% for (Buff0-Time) seconds.
cast: 1
>delay: 0
hits: 1
>delay 1
1990: Dark Soul Essence 624354
AttackDistance: 1
RangeType: target(0)
850891803507Disassembly Step
(strings)

Inflicts (DMG1) + [SC_SKILLTIPS_STR|Strength] x (FixDMG-624394) main hand weapon [SC_SKILLTIPS_DMG|DPS] on the target and adds 1 layer of [624395|Disassembling Stage] effect up to a maximum stack of 4. Lasts (Buff4-Time) seconds.
If under the effect of [850884|Disassembly Mode], inflicts (DMG0) + [SC_SKILLTIPS_STR|Strength] x (FixDMG-624396) main hand weapon [SC_SKILLTIPS_DMG|DPS] and decreases the aggro created by this skill by 25%.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1990: 624396
1: 624394
4: Disassembling Stage 624395
AttackDistance: 50
RangeType: target(0)