result count: 93

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guidiconnamecasttimecd group,magicinfo
492943575231Demoralize
(strings)

Causes your target's magic defense strength to drop by (Buff0-0)% and be unable to attack for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
360: Demoralized 503189
1: Demoralized 503854
4: 502719
AttackDistance: 150
RangeType: target(0)
492961575239Aim for the Wound
(strings)

Causes (DMG0) ranged weapon DPS and increases your [SC_SKILLTIPS_01|Physical Attack Power] by (Buff8-0) points. Effective for (Buff8-Time) seconds. You also have a chance of gaining (Buff4-Dot) additional rage.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503311)[SC_SKILLTIPS_CD_2| seconds.])
(Requires ranged weapon.)
cast: 0
>delay: 0
hits: 1
>delay 1
360: 501857
4: 501859
8: Waiting Game 503172
AttackDistance: 200
RangeType: target(0)
492962575213Frenzied Attack
(strings)

You go into a Frenzy for (Buff0-Time) seconds. During this time, your [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] increases by (Buff0-1), and your [SC_SKILLTIPS_CRI_POWER|Physical Critical Damage] increases by (Buff0-2)%. All Root and Slow effects affecting you are removed, but your [SC_SKILLTIPS_DEF|Physical Defense] is reduced by (Buff0-0)%.
cast: 0
>delay: 0
hits: 1
>delay 1
360: Frenzied Attack 503304
AttackDistance: 50
RangeType: target(0)
493036577009Light Charge
(strings)

The power of Light instantly enters your enemy's body with a violent shock, inflicting (DMG0) + (FixDMG-620225) x INT [SC_SKILLTIPS_LIGHT|Light damage] and Slowing him down by (Buff4-0)% for (Buff4-Time) seconds. It also increase your [SC_SKILLTIPS_LIGHT|Light damage] by (Buff8-0)% for (Buff8-Time) seconds.
([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503278)[SC_SKILLTIPS_CD_2| seconds.])
cast: 0
>delay: 0
hits: 1
>delay 1
360: 620225
4: Slow Down 502881
5: Slow Down 503851
8: Light of Day 620182
AttackDistance: 150
RangeType: target(0)
493265577794Magic Drain
(strings)

Steals the target's attack power, and lowers the target's [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff0-0)%. It also increases your own [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-0)%. Effective for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
360: Drain 503713
4: Magic Drain 503714
AttackDistance: 180
RangeType: target(0)
493296577000Poisonous Infection
(strings)

While Poisonous, each successful hit can poison the target inflicting (Buff4-Dot) poison damage every 2 seconds. Additionally (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage is dealt to the target and each hit has a chance to generate 20 rage.
cast: 0
>delay: 0
hits: 1
>delay 1
360: 620287
4: Poisonous Infection 502894
8: 503745
AttackDistance: 50
RangeType: target(0)
4933690
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
36AttackDistance: 800
RangeType: target(0)
493389578271Weaken Attack
(strings)

Interrupts the enemy's attack. Reduces target's [SC_SKILLTIPS_02|magical] and [SC_SKILLTIPS_01|physical attack power] by (Buff0-0)% for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
360: Weaken Attack 503624
AttackDistance: 180
RangeType: target(0)
494002579062Beast Chop
(strings)

Inflicts (DMG0) main hand weapon DPS and a [620690|Beast Sigil] for (Buff4-Time) seconds.
(Each skill level adds to aggro)
cast: 0
>delay: 0
hits: 1
>delay 1
360: 504511
4: Beast Sigil 620690
AttackDistance: 50
RangeType: target(0)
494006579066Untamable
(strings)

Inflicts (DMG0) main hand weapon DPS on the target.
cast: 0
>delay: 0
hits: 1
>delay 1
360: Untamable 620697
AttackDistance: 50
RangeType: target(0)
494009579074Gravel Attack
(strings)

Inflicts (DMG0) main hand weapon DPS on target. It also additionally deals (Buff4-Dot) earth damage every 2 seconds for (Buff4-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
360: 623256
1: 504518
4: Gravel Attack 504571
AttackDistance: 50
RangeType: target(0)
494018579078Cross of Thorns Attack
(strings)

Launches a rapid Double Attack on the target. Inflicts twice (DMG1) main hand weapon DPS plus (FixDMG1) times wisdom damage on the target, and restores 1 point of Nature's Power to you when you hit the target.
If you possess Nature's Power, it will automatically consume 1 point of Nature's Power to enhance the power and Inflicts (2 x (DMG0) main hand weapon DPS + (FixDMG0) x Wisdom) damage on the target. There is also a chance of restoring 1 point of Nature's Power if you hit the target.
cast: 0
>delay: 0
hits: 1
>delay 0
360: 620461
1: 620460
4: 504527
5: 620460
8: 504576
AttackDistance: 90
RangeType: target(0)
494026579086Spring of Blessings
(strings)

Causes party members within a range of 120 to recover (Buff0-Dot) HP every 2 seconds, for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
360: Spring of Blessings 504535
AttackDistance: 50
RangeType: good_member(2)
>EffectRange: 120
>effectcount: 12
RangeSelect: Circle(0)
>shared: 0
494036579106Guardian's Pledge
(strings)

Temporarily increases you and your party members' [SC_SKILLTIPS_HP|Maximum HP] by (current [SC_SKILLTIPS_HP|Maximum HP] + (Buff0-0)) x (Buff4-0)% + (Buff0-0). Also raises [SC_SKILLTIPS_CRI_PASSIVE|Critical Physical Resistance] by (Buff8-0) for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
360: Guardian's Pledge 504545
4: 506227
8: 506228
AttackDistance: 50
RangeType: good_member(2)
>EffectRange: 80
>effectcount: 12
RangeSelect: Circle(0)
>shared: 0
494039579109Hidden Peril
(strings)

You attack your target using the forest for cover, inflicting (DMG0) ranged weapon DPS on the target. There is a chance of reducing the casting time of Snipe to 1 second the next time you cast it.
cast: 0
>delay: 0
hits: 1
>delay 1
360: 504548
4: Hidden Peril 504588
AttackDistance: 0
RangeType: target(0)
494050579120Absence
(strings)

Causes target to become absent minded, reducing [SC_SKILLTIPS_MAG_HITP|Magical Accuracy] by (Buff0-0)% for (Buff0-Time) seconds.
(When the target is a player, lowers [SC_SKILLTIPS_MAG_HITP|Magical Accuracy] by (Buff1-0)% for (Buff1-Time) seconds. )
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
360: Absence 504559
1: Absence 504245
AttackDistance: 200
RangeType: target(0)
494139579116Battle Will
(strings)

Increases the pet master's attack speed by (Buff0-0)% for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
360: Battle Will 504447
AttackDistance: 100
RangeType: target(0)
494217579865Group Exorcism
(strings)

Requires 1 point of Nature's Power. Removes harmful effects from multiple friendly targets within a range of 50.
cast: 1
>delay: 0
hits: 1
>delay 1
360: 504861
4: 504109
AttackDistance: 180
RangeType: good_range(1)
>EffectRange: 50
>effectcount: 12
RangeSelect: Circle(0)
>shared: 0
494321579868Necrotic Wound
(strings)

Reduces healing received by target by (Buff2-0)% for (Buff0-Time) seconds.
(If the target is a player, the amount he is healed is decreased by (Buff3-0)% for (Buff1-Time) seconds.)
If you possess Nature's Power, it will automatically consume 1 point of Nature's Power to enhance abilities and reduce healing received by target by (Buff0-0)%.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
360: Necrotic Wound 504862
1: Necrotic Wound 504252
2: Necrotic Wound 620448
3: Necrotic Wound 620447
4: Knee Ulcer 623094
AttackDistance: 180
RangeType: target(0)
494324579879Savage Whirlwind
(strings)

Harness primal natural forces to launch an attack. Inflicts (DMG0) main hand weapon DPS on target.
cast: 0
>delay: 0
hits: 1
>delay 1
360: 503952
AttackDistance: 50
RangeType: target(0)
494329579894Killin' Time
(strings)

Increases the critical physical hit rate of your next 4 attacks by (Buff0-504872) points and critical damage by (Buff1-504872)% for (Buff-Time-504872) seconds. (This effect continues until expended or time runs out.)
cast: 0
>delay: 0
hits: 1
>delay 1
360: 504872
4: 504881
AttackDistance: 50
RangeType: target(0)
494355579879Savage Whirlwind
(strings)

Harness primal natural forces to launch an attack. Inflicts (DMG0) main hand weapon DPS on target. Additionally, a successful hit can increase your own and nearby friendly party members' [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] by (Buff0-504901)% for (Buff-Time-504901) seconds. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-505168)[SC_SKILLTIPS_CD_2| seconds.])
cast: 0
>delay: 0
hits: 1
>delay 1
360: 503952
4: 505167
AttackDistance: 50
RangeType: target(0)
494545579892Emotional Obstruction
(strings)

Creates a purple fog that temporarily reduces the magical damage done by the target by (Buff0-0)% for (Buff0-Time) seconds.
(If the target is a player, the damage done will be reduced by (Buff1-0)% for (Buff1-Time) seconds.)
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
360: Emotional Obstruction 504909
1: Emotional Obstruction 504249
AttackDistance: 150
RangeType: target(0)
494620579109Hidden Peril
(strings)

You attack your target using the forest for cover, inflicting (DMG0) ranged weapon DPS on the target. There is a chance of reducing the casting time of Snipe to 1 second the next time you cast it.
cast: 0
>delay: 0
hits: 1
>delay 1
360: 504548
4: Hidden Peril 504588
AttackDistance: 0
RangeType: target(0)
494928581155Elven Mystic
(strings)

Using ancient Elven magic lets you concentrate magical energy inside your body for (Buff0-Time) seconds. While in effect casting offensive spells will give you the chance to get Energetically Charged. When this effect stacks 5 times, further casting of offensive spells will give you the chance of receiving Mystic Energy. Mystic Energy can be released to inflict (DMG-620231) + (FixDMG-620231) x INT [SC_SKILLTIPS_WIND|Wind Damage] on your target.
cast: 0
>delay: 0
hits: 1
>delay 1
360: Elven Mystic 505914
4: 505913
AttackDistance: 50
RangeType: target(0)
494967579106Sys494967_name
(strings)

Sys494967_shortnote
cast: 0
>delay: 0
hits: 1
>delay 1
360: Sys506028_name 506028
4: 506029
8: 506030
AttackDistance: 50
RangeType: good_member(2)
>EffectRange: 80
>effectcount: 12
RangeSelect: Circle(0)
>shared: 0
494995579953Radix Sigil
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
360: Radix Sigil 505818
AttackDistance: 1
RangeType: bad_range(3)
>EffectRange: 250
>effectcount: 10
RangeSelect: Circle(0)
>shared: 0
495296800150Holy Salvation Candle
(strings)

Once this is used, your next Holy Aura can be cast on friendly targets. However, the effect time is reduced by 2 seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
360: Holy Salvation Candle 621556
4: 621557
AttackDistance: 1
RangeType: target(0)
497723589498Determination Rune
(strings)

Use the power of this rune to protect yourself. It counteracts damage equal to (Buff1-Shield)% of Maximum HP for (Buff0-Time) seconds.
When used while in a [621218|Shield Form] state, this blocks damage equal to (Buff0-Shield)% of maximum HP, and reduces [SC_SKILLTIPS_HURT_PASSIVE|Received Physical] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff0-0)%.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
360: Determination Rune 621259
1: Determination Rune 621246
AttackDistance: 1
RangeType: target(0)
497776575227Sys497776_name
(strings)

Sys497776_shortnote
cast: 0
>delay: 0
hits: 1
>delay 1
360: 501845
AttackDistance: 225
RangeType: target(0)

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num pages: 4