guid | icon | name | casttime | cd group | ,magic | info |
---|---|---|---|---|---|---|
497844 | Thunder Sword (strings) Fires 4 sword-shaped thunder bolts at the target inflicting (DMG0) + (FixDMG-509954) x INT [SC_SKILLTIPS_WIND|Wind Damage]. | cast: 0 >delay: 0 hits: 4 >delay 0.5 | 36 | 0: 509954 | AttackDistance: 150 RangeType: target(0) | |
498035 | Aim for the Wound (strings) Inflicts (DMG0) ranged weapon DPS and increases your [SC_SKILLTIPS_01|Physical Attack Power] by (current [SC_SKILLTIPS_01|Physical Attack Power] + (Buff0-620339)) x (Buff0-620340)% + (Buff0-620339) for (Buff-Time-620339) seconds. You also have a chance of gaining (Buff4-Dot) additional rage. ([SC_SKILLTIPS_CD_1|After the effect has ended it cannot be triggered again for ](Buff-Time-503311)[SC_SKILLTIPS_CD_2| seconds.]) (Requires ranged weapon.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 501857 4: 501859 8: 620338 | AttackDistance: 200 RangeType: target(0) | |
498584 | Determination Rune (strings) Use the power of this rune to protect yourself. It counteracts an amount of damage equal to (Buff0-Shield)% of Maximum HP for (Buff0-Time) seconds. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Determination Rune 621246 | AttackDistance: 1 RangeType: target(0) | |
498595 | Rune Siphon (strings) Inflicts (DMG0) main hand weapon physical DPS and (DMG4) [SC_SKILLTIPS_DARK|Dark Damage] to a target. Also restores (DMG8) HP to the caster. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 621262 4: 621263 8: 621264 | AttackDistance: 50 RangeType: target(0) | |
498615 | Healing Diamond Light (strings) Converts (Buff0-Dot)% MP to Diamond Light every second while in effect. Also recovers (DMG-621551) + (FixDMG-621551) x INT HP for all party members in contact in a range of 120. (This state ends when MP has been exhausted.) | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Healing Diamond Light 621550 | AttackDistance: 50 RangeType: target(0) | |
498644 | Rising Tide (strings) Summons a torrent that deals (DMG0) Water damage to a target. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 620415 | AttackDistance: 217 RangeType: target(0) | |
498650 | Saces' Fury (strings) When the skill lands a critical hit during your next 5 attacks, it will increase [SC_SKILLTIPS_MCRI_POWER|Critical Magical Damage] by (Buff0-621331)%. | cast: 0 >delay: 0 hits: 1 >delay 0 | 36 | 0: 621439 | AttackDistance: 50 RangeType: target(0) | |
498658 | Suppression Offensive (strings) Overwhelming attack that inflicts (DMG0) main hand weapon DPS on all enemies near a straight line between the caster and the target. Also reduces current target's weapon damage by (Buff4-0)% for (Buff4-Time). [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 621347 4: Suppression Offensive 621348 8: 621411 | AttackDistance: 150 RangeType: bad_range(3) >EffectRange: 150 >effectcount: 15 RangeSelect: Line2(2) >shared: 0 | |
498700 | Crime and Punishment (strings) [SC_SKILLTIPS_P1| Only usable under the state of [497955|Willpower Blade] ]Inflicts (DMG0) [SC_SKILLTIPS_DARK|Dark Damage] on the target. If the target has been affected by Perception Extraction, Soul Pain or Soul Poisoned Fang then each additional state will increase damage caused by [498700|Crime and Punishment] by 25% and will reset the effect duration of these states. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 621440 | AttackDistance: 200 RangeType: target(0) | |
498707 | Psychic Whirlwind (strings) Inflicts (DMG0) main hand weapon physical DPS on targets nearby the designated target. If target is in a Weakened state, then skill will cause extra damage. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 621476 4: 621476 8: 621480 | AttackDistance: 75 RangeType: bad_range(3) >EffectRange: 50 >effectcount: 20 RangeSelect: Circle(0) >shared: 0 | |
498711 | Thinking Overload (strings) Restores (Buff0-Dot) focus every 2 seconds and increases [SC_SKILLTIPS_CAST|Casting Speed] by (Buff0-0)% for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Thinking Overload 621451 | AttackDistance: 1 RangeType: target(0) | |
498719 | Salvation Engraving (strings) Reduces the [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] of nearby party members by (Buff0-0)%. Also reduces any aggro, inflicted while in effect, by (Buff0-2)%. Lasts for (Buff0-Time) seconds. (This skill has no effect on the caster.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Salvation Engraving 621457 | AttackDistance: 1 RangeType: good_member(2) >EffectRange: 200 >effectcount: 12 RangeSelect: Circle(0) >shared: 0 | |
498728 | Waiting Game (strings) Reduces [SC_SKILLTIPS_HURT_PASSIVE|Received Physical Damage] and [SC_SKILLTIPS_MHURT_PASSIVE|Received Magical Damage] by (Buff0-0)% and reduces received area damage by (Buff0-2)% for (Buff0-Time) seconds. While skill is in effect, attacks won't have Waiting Game effect and Attack Launch effect will be earned. This increases the damage caused by your next attack by (Buff0-621472)%. [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Waiting Game 621471 | AttackDistance: 1 RangeType: target(0) | |
498750 | Breath Erase (strings) Aggro is reduced by (Buff0-0)% for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Breath Erase 621506 | AttackDistance: 1 RangeType: target(0) | |
498763 | Bloody Slash (strings) [SC_SKILLTIPS_HP5| This skill cannot be used when HP drops under 5%. ]Inflicts (DMG0) + (FixDMG0) x STR main hand weapon physical DPS on target. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 621592 | AttackDistance: 50 RangeType: target(0) | |
498801 | Energy Conservation (strings) Use of this skill requires an HP less than 75%. Restores (Buff0-Dot)% HP every second until HP reaches 75% or the effect lasts (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Energy Conservation 621561 | AttackDistance: 1 RangeType: target(0) | |
498828 | Foot Mechanism (strings) Creates a Foot Mechanism under the caster's feet. When a a friendly target hits the mechanism, it will increase [SC_SKILLTIPS_MOVE|Movement Speed] by (Buff0-621605)% for (Buff-Time-621605) seconds. This mechanism will affect a maximum of 6 friendly targets or last for 30 seconds then disappear. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 623432 1: 621604 4: 621653 | AttackDistance: 200 RangeType: target(0) | |
498869 | Electrolysis Power (strings) Largely increases damage caused by Discharge and reduces the cooldown time by 10 seconds, but also cancels Stun effect. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Electrolysis Power 621631 4: 621632 | AttackDistance: 1 RangeType: target(0) | |
499124 | Sweet Black Bean (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Sweet Black Bean 625006 | AttackDistance: 1 RangeType: target(0) | |
499501 | Substitute (strings) Summons a [620305|Substitute] to resist damage for you once. The [620305|Substitute] appears for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Substitute 620305 4: 623023 | AttackDistance: 50 RangeType: target(0) | |
499546 | Emotional Obstruction (strings) Creates a purple fog that temporarily reduces the magical damage done by the target by (Buff0-0)% for (Buff0-Time) seconds and reduces physical and magical accuracy by (Buff4-0)%. (If the target is a player, the damage done will be reduced by (Buff1-0)% for (Buff1-Time) seconds.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Emotional Obstruction 623073 1: Emotional Obstruction 623074 4: Emotional Obstruction 623091 5: Emotional Obstruction 623092 | AttackDistance: 150 RangeType: bad_range(3) >EffectRange: 60 >effectcount: 50 RangeSelect: Circle(0) >shared: 0 | |
499549 | Gone with the Wind (strings) Wind magic makes the caster invisible for (Buff0-Time) seconds, clearing aggro and ending combat. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Gone with the Wind 623069 4: 501567 | AttackDistance: 50 RangeType: target(0) | |
499558 | Healing Shot (strings) Fires one Shot at the target causing (DMG0) ranged weapon DPS. When it hits, it will also heal the party member with the lowest maximum HP by (DMG-501888) + (FixDMG-501888) x (ranged weapon damage). | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 620194 4: 623090 | AttackDistance: 150 RangeType: target(0) | |
499560 | Healing Shot (strings) Fires one Shot at the target causing (DMG0) ranged weapon DPS. When it hits, it will also heal the party member with the lowest maximum HP by (DMG-501888) + (FixDMG-501888) x (ranged weapon damage), and will have a chance of restoring the caster's MP by (DMG4). | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 620194 4: 502893 8: 623090 | AttackDistance: 150 RangeType: target(0) | |
499562 | Healing Shot (strings) Launches one shot at target and causes (DMG0) ranged weapon DPS. When it hits, it heals the companion that has the lowest max HP with an amount equal to ((DMG-501888) + (FixDMG-501888) * ranged weapon damage). Also carries a chance to recover (DMG5) MP for you. [SC_SKILLTIPS_03| (This skill stat will increase and decrease based on equipment and target strength) ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 623097 4: 623100 5: 502893 8: 623090 | AttackDistance: 150 RangeType: target(0) | |
499567 | Killin' Time (strings) Increases the [SC_SKILLTIPS_CRI|Critical Physical Hit Rate] of your physical attacks by (Buff0-623101) and [SC_SKILLTIPS_CRI_POWER|Critical Physical Damage] by (Buff1-623101)%. Lasts (Buff-Time-623101) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Killin' Time 623101 | AttackDistance: 50 RangeType: target(0) | |
499583 | Snake Poison Arrow (strings) Turns your magic into poisonous snakes, inflicting (DMG0) ranged weapon DPS and (Buff4-Dot) poison every 2 seconds for (Buff4-Time) seconds. When the target is affected by Vampire Arrows, it will stun the target for (Buff8-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: 504550 4: Snake Poison 504590 8: Snake Poison Stun 504589 | AttackDistance: 0 RangeType: target(0) | |
499610 | Magic Drain (strings) Steals the target's attack power, and lowers the target's [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff0-0)%. It also increases your own [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-0)%. Effective for (Buff0-Time) seconds. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Erosion 623211 4: Magic Drain 623212 | AttackDistance: 180 RangeType: target(0) | |
499619 | Absence (strings) Causes target to lose his spirit and reduces his [SC_SKILLTIPS_MAG_HITP|Magical Accuracy] by (Buff0-0)%. Also, received [SC_SKILLTIPS_EARTH|Earth Damage] is increased by (Buff0-1)%. Lasts for (Buff0-Time) seconds. (If target is a player, it will reduce [SC_SKILLTIPS_MAG_HITP|Magical Accuracy] by (Buff1-0)%, lasting for (Buff1-Time) seconds.) [SC_SKILLTIPS_LEVEL50| The maximum level of this skill is 50. ] | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Absence 623217 1: Absence 623218 | AttackDistance: 200 RangeType: target(0) | |
499708 | Attack Focus (strings) Increases [SC_SKILLTIPS_01|Physical Attack Power] by (Buff0-1)% and decreases [SC_SKILLTIPS_DEF|Physical Defense] by (Buff0-0)%. Can't be active alongside other focus effects. | cast: 0 >delay: 0 hits: 1 >delay 1 | 36 | 0: Attack Focus 623593 | AttackDistance: 1 RangeType: target(0) |