result count: 85

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num pages: 3

guidiconnamecasttimecd group,magicinfo
494140579900Solace
(strings)

Increases the pet master's casting speed by (Buff0-0)% for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
370: Solace 504448
AttackDistance: 100
RangeType: target(0)
494216579862Heart Piercing
(strings)

Concentrates the power of nature in your body to launch a severe attack on your target. Inflicts (DMG1) main hand weapon DPS on target. Each successful hit will produce (DMG4) points of rage.
If you possess Nature's Power, it will automatically consume 1 point of Nature's Power to enhance abilities and inflict (DMG0) main hand weapon DPS on target. Each successful hit will produce (DMG4) points of rage.
cast: 0
>delay: 0
hits: 1
>delay 1
370: 504860
1: 620462
4: 504882
8: Briar Technique 623080
AttackDistance: 90
RangeType: target(0)
494330579897Earth Groaning Wind Blade
(strings)

Combines the power of earth and wind. Slices through the air, causing the earth to resonate, inflicting (DMG4) + (FixDMG-620234) x INT [SC_SKILLTIPS_WIND|Wind Damage] and (DMG0) + (FixDMG-620233) x INT [SC_SKILLTIPS_EARTH|Earth Damage].
cast: 0
>delay: 0
hits: 1
>delay 1
370: 620234
4: 620233
AttackDistance: 250
RangeType: target(0)
494357579853Morale Boost
(strings)

Temporarily increases your and your party members' [SC_SKILLTIPS_DMG|Physical Damage] by (Buff0-1) + (Buff4-1)% and [SC_SKILLTIPS_MDMG|Magical Damage] by (Buff0-0) + (Buff4-1)% for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
370: Morale Boost 505150
4: 620696
AttackDistance: 50
RangeType: good_member(2)
>EffectRange: 100
>effectcount: 12
RangeSelect: Circle(0)
>shared: 0
494366579866Warm Spring
(strings)

Party members within a range of 100 recover (DMG-505201) MP every 2 seconds for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
370: Warm Spring 505159
AttackDistance: 50
RangeType: target(0)
494369579870Magic Turmoil
(strings)

Increases your magical critical hit rate by (Buff0-0) for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
370: Magic Turmoil 505162
AttackDistance: 50
RangeType: target(0)
494376579883Remove Magic
(strings)

Cleanses harmful magical effects from your target.
cast: 0
>delay: 0
hits: 1
>delay 1
370: 504903
AttackDistance: 180
RangeType: target(0)
494379579887Hide Scent
(strings)

While merged with your surrounding, all enemies will lose interest in you allowing you to leave combat for (Buff0-Time) seconds and erasing all aggro. Additionally, your next Hidden Peril damage is increased by (Buff0-505194)% for (Buff4-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
370: Hide Scent 504906
4: Hidden 505193
8: 501567
AttackDistance: 1
RangeType: target(0)
494548579896Slaughter Blessing
(strings)

Instantly restores (current [SC_SKILLTIPS_HP|Maximum HP] x (DMG4)) + (DMG8) HP to you and your party members, and temporarily increases [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff0-0)% for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
370: Slaughter Blessing 505175
4: 506387
8: 504912
AttackDistance: 50
RangeType: good_member(2)
>EffectRange: 80
>effectcount: 12
RangeSelect: Circle(0)
>shared: 0
494576579897Earth Groaning Wind Blade
(strings)

Combines the power of earth and wind. Slices through the air, causing the earth to resonate, inflicting (DMG4) + (FixDMG-620234) x INT [SC_SKILLTIPS_WIND|Wind Damage] and (DMG0) + (FixDMG-620233) x INT [SC_SKILLTIPS_EARTH|Earth Damage] on the target. A successful hit has a chance of additionally restoring (DMG8) of your mana.
cast: 0
>delay: 0
hits: 1
>delay 1
370: 620234
4: 620233
8: 504914
AttackDistance: 250
RangeType: target(0)
494614581118Walker Spirit
(strings)

Awakens the spirit of the Oak Walker within you, temporarily increasing your movement speed by (Buff0-0)% and dodge rate by (Buff0-1)% for (Buff0-Time) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
370: Walker Spirit 505697
AttackDistance: 50
RangeType: target(0)
494618581122Blade of Protection
(strings)

An attack with the Power to Protect. Inflicts (DMG0) main hand weapon DPS. Upon hitting a target it may increase the [SC_SKILLTIPS_DEF|Physical Defense] of party members within a radius of 70 by (Buff0-505752)% for (Buff-Time-505752) seconds.
(Increases the [SC_SKILLTIPS_DEF|Physical Defense] by a maximum of (Max-Buff0-505752)%.)
cast: 0
>delay: 0
hits: 1
>delay 1
370: 505701
4: 505751
8: 623270
AttackDistance: 50
RangeType: target(0)
494922581107Phantom Blade
(strings)

Causes (DMG0) main hand weapon DPS + (FixDMG0) x Dexterity physical damage. A successful hit will summon two Oak Walkers that will attack your opponent for 15 seconds.

(Oak Walkers will also use Phantom Blade for attacking. Damage increases with skill level.)
cast: 0
>delay: 0
hits: 1
>delay 1
370: 620311
4: 505942
8: 505943
AttackDistance: 50
RangeType: target(0)
495197572580Bash
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
370: 500972
4: Stun 501394
AttackDistance: 70
RangeType: target(0)
495402577608Leopard Instinct
(strings)

Your reaction time will become like that of a leopard for (Buff0-Time) seconds, increasing your dodge rate by (Buff0-0)%. There is also a chance of absorbing [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage].
(This effect will cease after absorbing [SC_SKILLTIPS_DMG|Physical Damage] and [SC_SKILLTIPS_MDMG|Magical Damage] 3 times.)
cast: 0
>delay: 0
hits: 1
>delay 1
370: 620144
4: Leopard Instinct 620141
AttackDistance: 1
RangeType: target(0)
496806583915Perfume of Brandish
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
370: 509895
AttackDistance: 1
RangeType: allPlayerFriend(8)
>EffectRange: 25
>effectcount: 10
RangeSelect: Circle(0)
>shared: 0
497416586533Purple Ribbon
(strings)

Memento for the Masked Ball
cast: 1
>delay: 0
hits: 1
>delay 1
370: 509240
AttackDistance: 50
RangeType: target(0)
497629587249Play Magic Guitar
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
370: Magic Guitar Melody 509988
AttackDistance: 50
RangeType: target(0)
497630587250Play Magic Horn of Demeter
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
370: Melody of the Magic Horn of Demeter 509989
AttackDistance: 50
RangeType: target(0)
497631587251Play Magic Lute
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
370: Magic Lute Melody 509990
AttackDistance: 50
RangeType: target(0)
497632587252Play Magic Clarinet
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
370: Magic Clarinet Melody 509991
AttackDistance: 50
RangeType: target(0)
497633587253Play Magic Saxophone
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
370: Magic Saxophone Melody 509992
AttackDistance: 50
RangeType: target(0)
497634587254Play Magic French Horn
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
370: Magic French Horn Melody 509993
AttackDistance: 50
RangeType: target(0)
497635587255Play Magic Alpenhorn
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
370: Magic Alpenhorn Melody 509995
AttackDistance: 50
RangeType: target(0)
497636587256Play Wind Instrument
(strings)

cast: 2
>delay: 0
hits: 1
>delay 1
370: Magic Wind Instrument Melody 509994
AttackDistance: 50
RangeType: target(0)
497781579897Sys497781_name
(strings)

Sys497781_shortnote
cast: 0
>delay: 0
hits: 1
>delay 1
370: 501950
4: 620233
8: 504914
AttackDistance: 250
RangeType: target(0)
497785800141Soul Stepping
(strings)

For (Buff0-Time) seconds, allows you to move while casting any spell.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
370: Soul Stepping 623434
1: Soul Stepping 621509
AttackDistance: 1
RangeType: target(0)
497791577006Flame Spirit
(strings)

Turns your flame energy for 40 seconds into concrete substance to support your attacks.
cast: 0
>delay: 0
hits: 1
>delay 1
370: 509921
AttackDistance: 50
RangeType: target(0)
498214581121Pet Enhance
(strings)

Temporarily enhances your pet, increasing its [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_DMG|Physical Damage] by (Buff0-620713)% for (Buff-Time-620713) seconds.
cast: 0
>delay: 0
hits: 1
>delay 1
370: 620714
AttackDistance: 250
RangeType: target(0)
498585589499Eye for an Eye
(strings)

Temporarily increases parry rate by (Buff0-0)%. Lasts for (Buff0-Time) seconds.
While in effect, successful parries have a chance of resetting [498522|Electrocution] and [498526|Energy Influx Strike].
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
370: Eye for an Eye 621247
AttackDistance: 1
RangeType: target(0)

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