result count: 13072

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num pages: 436

guidiconnamecasttimecd group,magicinfo
490150570954Charge
(strings)

Charging towards the target causes (DMG0) [SC_SKILLTIPS_DMG|Physical Damage], stuns the target for (Buff4-Time) seconds and adds 2 layers Holy Seal effects.
(For players the stun effect time lasts (Buff5-Time) seconds.)
Holy Seal: Causes (Buff-Dot-500140) [SC_SKILLTIPS_DMG|Physical Damage] every 2 seconds for (Buff-Time-500140) seconds. It can be stacked up to 4 times.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
100: 500240
4: Charge Effect 500243
5: Charge Effect 504257
8: Holy Seal 4 500169
9: Holy Seal 4 500169
10: Holy Seal 3 500168
11: Holy Seal 2 500146
AttackDistance: 120
RangeType: target(0)
490151570928Punishment
(strings)

If the target has the Holy Seal effect, According to the amount of the effect stacks, the Holy Seal will deal extra (DMG0) to (DMG3) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) to (FixDMG-500219) [SC_SKILLTIPS_DMG|Physical Light Damage].

Every Holy Seal stack adds (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-500145) Light damage.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1150: 500145
1: 500216
2: 500217
3: 500219
4: 500143
AttackDistance: 50
RangeType: target(0)
490152570930Enhanced Armor
(strings)

Increases [SC_SKILLTIPS_DEF|Physical Defense] by (Buff0-0)% for (Buff0-Time) seconds.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
00: Enhanced Armor 500141
AttackDistance: 50
RangeType: target(0)
490153575285Threaten
(strings)

Deals (DMG0) + current [SC_SKILLTIPS_STA|Stamina] x (FixDMG-505950) [SC_SKILLTIPS_DMG|Physical Light Damage] and increases your own aggro by (Buff8-0)% for (Buff8-Time) seconds.
If the target has the Holy Seal effect, it will deal (DMG-500242) to (DMG-500257) [SC_SKILLTIPS_DMG|Physical Light Damage] according to the number the effect stacks and reduce the target's [SC_SKILLTIPS_01|Physical Attack Power] and [SC_SKILLTIPS_02|Magical Attack Power] by (Buff4-0)% to (Buff7-0)% for (Buff4-Time) seconds. The effect is enhanced according to the amount of the effect stacks.

Each Holy Seal adds (DMG-500242) Light damage and reduces the target's [SC_SKILLTIPS_01|physical] and [SC_SKILLTIPS_02|magic attack power] by (Buff4-0)%.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
110: 505950
4: Threaten 500225
5: Threaten 500227
6: Threaten 500228
7: Threaten 500241
8: Threaten 500246
AttackDistance: 50
RangeType: target(0)
490154570938Shock
(strings)

Deals (DMG0) main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second and stuns the target for (Buff4-Time) seconds.
If the target has the Holy Seal effect, it will deal additional (DMG-500946) to (DMG-500949) [SC_SKILLTIPS_DMG|Physical Light Damage] and increase the stun effect time by (Buff-Time-500248) to (Buff8-Time) seconds.

Each Holy Seal increases Light damage by (DMG-500946) and the stun effect time by (Buff4-Time) seconds.
It can be stacked up to 4 times.


[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
140: 500263
4: Shock Stun 500247
8: Shock Stun 500259
9: Shock Stun 500253
10: Shock Stun 500249
11: Shock Stun 500248
AttackDistance: 150
RangeType: target(0)
490155804978Pinpoint Soulstrike
(strings)

cast: 2
>delay: 1
hits: 1
>delay 1
00: 500137
AttackDistance: 1000
RangeType: target(0)
490156575285Additional Threaten Damage
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
110: 500242
4: 500143
AttackDistance: 50
RangeType: target(0)
490157575285Additional Threaten Damage
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
110: 500244
4: 500143
AttackDistance: 50
RangeType: target(0)
490158804828Spirits' Touch
(strings)

cast: 1
>delay: 0
hits: 1
>delay 1
00: 625136
1: 625125
AttackDistance: 250
RangeType: target(0)
490159570942Disarmament
(strings)

Inflicts (DMG0) main hand weapon DPS to the target and reduces its armor value by (Buff7-0)% for (Buff7-Time) seconds. Can be stacked 4 times.
cast: 0
>delay: 0
hits: 1
>delay 1
00: 620959
4: Disarmament IV 500165
5: Disarmament III 500159
6: Disarmament II 500158
7: Disarmament I 500157
8: Disarmament IV 500165
AttackDistance: 50
RangeType: target(0)
490160581621
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
00: 500210
AttackDistance: 200
RangeType: target(0)
490161575285Additional Threaten Damage
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
110: 500245
4: 500143
AttackDistance: 50
RangeType: target(0)
490162575285Additional Threaten Damage
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
110: 500257
4: 500143
AttackDistance: 50
RangeType: target(0)
490163570938
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
140: 500946
4: 500143
AttackDistance: 150
RangeType: target(0)
490164572054Shatterstar Spell
(strings)

cast: 3
>delay: 0
hits: 5
>delay 1
00: 500210
AttackDistance: 200
RangeType: target(0)
490165570938Extra Shock Damage
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
140: 500947
4: 500143
AttackDistance: 150
RangeType: target(0)
490166570938Extra Shock Damage
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
140: 500948
4: 500143
AttackDistance: 150
RangeType: target(0)
490167570938
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
140: 500949
4: 500143
AttackDistance: 150
RangeType: target(0)
490168570960Resolution
(strings)

Increases [SC_SKILLTIPS_HP|Maximum HP] by (current [SC_SKILLTIPS_HP|Maximum HP] + (Buff0-0)) x (Buff0-1)% + (Buff0-0) for (Buff0-Time) seconds,
and restores (DMG-500950) + (current [SC_SKILLTIPS_HP|Maximum HP]) x ((DMG-507222)).
cast: 0
>delay: 0
hits: 1
>delay 1
90: Resolution 500211
4: 500950
8: 507222
AttackDistance: 50
RangeType: target(0)
490169572054
(strings)

cast: 0
>delay: 0
hits: 15
>delay 0.1
00: 620204
AttackDistance: 150
RangeType: target(0)
490170570932Resilience
(strings)

Increases [SC_SKILLTIPS_STA|Stamina] by (current [SC_SKILLTIPS_STA|Stamina] + (Buff0-0)) x (Buff0-1)% + (Buff0-0).
cast: 0
>delay: 0
hits: 1
>delay 1
00: 500214
AttackDistance: 1
RangeType: target(0)
490171570937Shield Mastery
(strings)

Increases shield's [SC_SKILLTIPS_DEF|Physical Defense] by (Buff0-0)%.
[SC_SKILLTIPS_LEVEL50|

The maximum level of this skill is 50.

]
cast: 0
>delay: 0
hits: 1
>delay 1
00: 500215
AttackDistance: 50
RangeType: target(0)
490172570944Holy Power Explosion
(strings)

Gives a buff restoring MP by (Buff0-Dot)% every 2 seconds, and increases the aggro of all attacks by (Buff0-0)%. It also restores (DMG-500314) MP for (Buff0-Time) seconds while receiving healing.
cast: 0
>delay: 0
hits: 1
>delay 1
60: Holy Power Explosion 501827
AttackDistance: 50
RangeType: target(0)
490173570944Holy Power Return
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
130: 500314
AttackDistance: 50
RangeType: target(0)
490174570940Defense Technique
(strings)

Increases parry rate by (Buff0-0).
cast: 0
>delay: 0
hits: 1
>delay 1
00: 500218
AttackDistance: 50
RangeType: target(0)
490175575127Whirlwind Shield
(strings)

Deals (DMG0) + (FixDMG-500175) x the shield's defense value main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second on multiple targets. Each skill level adds to aggro.
(Must have a shield equipped)
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
70: 500175
AttackDistance: 1
RangeType: bad_range(3)
>EffectRange: 75
>effectcount: 10
RangeSelect: Circle(0)
>shared: 0
490176575127Whirlwind Shield
(strings)

Deals (DMG0) + (FixDMG-500176) x the shield's defense value main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second on multiple targets. Each skill level adds to aggro.
(Must have a shield equipped)
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
70: 500176
AttackDistance: 1
RangeType: bad_range(3)
>EffectRange: 75
>effectcount: 15
RangeSelect: Circle(0)
>shared: 0
490177805675
(strings)

cast: 0
>delay: 0
hits: 1
>delay 1
0AttackDistance: 1
RangeType: bad_range(3)
>EffectRange: 20
>effectcount: 60
RangeSelect: Circle(0)
>shared: 0
490178575127Whirlwind Shield
(strings)

Deals (DMG0) + (FixDMG-500175) x the shield's defense value main hand weapon [SC_SKILLTIPS_DMG|Physical Light Damage] per second on multiple targets. Also causes (DMG4) Wind [SC_SKILLTIPS_MDMG|Magical Damage] and reduces the movement speed by (Buff8-0)% for (Buff8-Time) seconds. Each skill level adds to aggro.
(Must have a shield equipped)
(For players the movement speed will be reduced by (Buff0-503848)%)
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
70: 500175
4: 623201
8: Whirlwind Shield Slowdown 502071
9: Whirlwind Shield Slowdown 503848
AttackDistance: 1
RangeType: bad_range(3)
>EffectRange: 75
>effectcount: 15
RangeSelect: Circle(0)
>shared: 0
490179803035Strike of Punishment
(strings)

Deals (DMG0) [SC_SKILLTIPS_DMG|Physical Light Damage] to the target and makes it unable to carry out physical and normal attacks for (Buff4-Time) seconds.
[SC_SKILLTIPS_03|

(This skill stat will increase and decrease based on equipment and target strength)

]
cast: 0
>delay: 0
hits: 1
>delay 1
1170: 500767
4: Restrained 500147
AttackDistance: 90
RangeType: target(0)

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num pages: 436