result count: 11

keystringeneu
SC_2013MUSIC_121988_0It's bad! What a mistake!\r\n\r\nIn order to let everyone hear the wonderful music, I made a giant amplifier for the gramophone. When I tried it, the plate failed to move! \n\nHow stupid I am! I just focused on the size and forgot the most important thing: the power source! Can you help me get this gramophone running?
SC_2013MUSIC_121988_00How can I operate the huge gramophone?
SC_2013MUSIC_121988_01About the "Torn Score"
SC_2013MUSIC_121988_02Exchange 10 [<S>241640|Torn Scores] for 1 [241641|Restored Score].
SC_2013MUSIC_121988_03Exchange 20 [<S>241640|Torn Scores] for 1 [204428|Note].
SC_2013MUSIC_121988_1I'm so mad talking about this!\n\nMany precious things are being destroyed by those stupid people! They didn't treat them with care. After some years, these paper products are all damaged by weather or bugs. It's a shame a classic score like this was treated this way!\n\nIn order to protect these wonderful scores from being damaged again, I hope someone can bring me the <CM>[<S>241640|Torn Scores]</CM> if he finds them, so I can preserve them better. \n\nOf course, I will also give a small reward as exchange!
SC_2013MUSIC_121988_2It's pretty simple to operate the gramophone. While you're out on the road, you'll have a chance to obtain the <CM>[241640|Torn Score]</CM>. After you've collected 10 of them, come back and exchange them with me for the <CM>[241641|Restored Score]</CM> which is required for operating the gramophone.\n\nWhen the gramophone starts working, you will obtain 4 kinds of operation energy. Various <CB>Energy Boxes</CB> will appear around the gramophone. These boxes will provide random energy types. Before the <CB>Energy Matrix</CB> disappears, you will have to quickly run to the energy box and click on the energy of the same color. It doesn't sound difficult to you, right?\n\nWhat's more, I also have a suggestion about the music score: There are three kinds of scores in total with different difficulty rates. <CY> The first score is for an individual act</CY>, <CY>The second score is for a team of 2-3 persons</CY> and <CY>we suggest a team of 4-6 persons for choosing the third score</CY>.\n\nEvery time you successfully give the energy, you will obtain points. It doesn't matter if you miss the timing. The remaining energy will still be efficient to operate the gramophone. <CR> But wrong energy will cause a malfunction of the gramophone!</CR> Please pay special attention to this!
SC_2013MUSIC_121988_5Music Festival! What a wonderful fest!\n\nBeautiful music can heal your body, heart and soul. It's so true!
Sys121988_namePulli
Sys121988_name_pluralPulli
Sys121988_titlenameMusic Craftsman