guid | icon | name | casttime | cd group | magic | info |
---|---|---|---|---|---|---|
492011 | Bestia helada azul de colmillos de dragón (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Bestia de hielo azul del Colmillo de Dragón 502216 | AttackDistance: 50 RangeType: target(0) | |
492039 | Caballo marrón (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Caballo marrón 502244 | AttackDistance: 50 RangeType: target(0) | |
492040 | Caballo blanco (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Caballo blanco 502245 | AttackDistance: 50 RangeType: target(0) | |
492041 | Caballo picazo (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Caballo picazo 502246 | AttackDistance: 50 RangeType: target(0) | |
492042 | Caballo negro (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Caballo negro 502247 | AttackDistance: 50 RangeType: target(0) | |
492303 | Puñetazo (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: 500972 | AttackDistance: 50 RangeType: target(0) | |
492335 | Ciervo real (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Ciervo real 502554 | AttackDistance: 50 RangeType: target(0) | |
492336 | Ciervo (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Reno 502555 | AttackDistance: 50 RangeType: target(0) | |
492337 | Reno del Festival de los Copos de Nieve (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Reno del Festival de los Copos de Nieve 502556 | AttackDistance: 50 RangeType: target(0) | |
492338 | Caballo marrón (1 día) (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Caballo marrón 502561 | AttackDistance: 50 RangeType: target(0) | |
492339 | Caballo blanco (1 día) (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Caballo blanco 502560 | AttackDistance: 50 RangeType: target(0) | |
492340 | Caballo de guerra negro (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Caballo de combate negro 502562 | AttackDistance: 50 RangeType: target(0) | |
492358 | Armadura reverberante (strings) Agua sagrada que rodea al objetivo y absorbe hasta (Buff0-Shield) puntos de daño e incrementa la [SC_SKILLTIPS_DEF|Defensa física] del objetivo en un (Buff0-0)%. Tu [SC_SKILLTIPS_HURT_PASSIVE|Daño físico recibido] y tu [SC_SKILLTIPS_MHURT_PASSIVE|Daño mágico recibido] disminuyen un (Buff4-0)%.El efecto dura (Buff0-Time) segundos. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Armadura reverberante mejorada 501995 4: 507227 | AttackDistance: 180 RangeType: target(0) | |
492473 | León salvaje con cuernos (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: León astado salvaje 502849 | AttackDistance: 50 RangeType: target(0) | |
492478 | Pegaso (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Pegaso 502557 | AttackDistance: 50 RangeType: target(0) | |
492479 | Unicornio (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Unicornio 502558 | AttackDistance: 50 RangeType: target(0) | |
492527 | Ataque fuerte (strings) ¡Matad! | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: 502760 | AttackDistance: 50 RangeType: target(0) | |
492530 | León de hielo con cuernos (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: León de hielo con cuernos 502877 | AttackDistance: 50 RangeType: target(0) | |
492539 | Repliegue sísmico (strings) | cast: 1 >delay: 0 hits: 1 >delay 1 | 6 | 0: 502737 | AttackDistance: 1 RangeType: target(0) | |
492598 | Berhu del Mar de Nieve (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: 500457 | AttackDistance: 50 RangeType: target(0) | |
492769 | Cría de Berhu dorado blindada (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Cría de Berhu con armadura dorada 503034 | AttackDistance: 50 RangeType: target(0) | |
492770 | Cría de Berhu rojo blindada (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Cría de Berhu con armadura roja 503035 | AttackDistance: 50 RangeType: target(0) | |
492771 | Cría de Berhu del Mar de Nieve (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Cría de Berhu del Mar de Nieve 503036 | AttackDistance: 50 RangeType: target(0) | |
492772 | Jabalí (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Jabalí 503037 | AttackDistance: 50 RangeType: target(0) | |
492773 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: 503038 | AttackDistance: 50 RangeType: target(0) | |
492774 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: 503039 | AttackDistance: 50 RangeType: target(0) | |
492873 | Inquebrantable (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Fuera de combate 502996 | AttackDistance: 10 RangeType: bad_range(3) >EffectRange: 150 >effectcount: 10 RangeSelect: Circle(0) >shared: 0 | |
493082 | Rinoceronte negro (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Rinoceronte negro 503040 | AttackDistance: 50 RangeType: target(0) | |
493207 | (strings) | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: 503435 4: 503491 | AttackDistance: 1 RangeType: target(0) | |
493243 | Rey León salvaje (strings) Aumenta la velocidad de movimiento un (Buff0-0)%. | cast: 0 >delay: 0 hits: 1 >delay 1 | 6 | 0: Rey León salvaje 503041 | AttackDistance: 50 RangeType: target(0) |